Mario + Rabbids Sparks of Hope December Update Patch Notes
Mario + Rabbids Sparks of Hope December Update Patch Notes
by BansheeTK
7 Comments
mokango
> PATCH NOTES
>- Fixed several progression issues that would prevent 100% completion of the game
– Fixed an issue where the game would crash if the Final Boss tried to throw a summoned creature or Rabbid Mechakoopa
– Fixed a few text issues in localized versions of the game
– Fixed a few issues where heroes would get stuck or move out of bounds
– General optimization to increase framerates and ensure smooth gameplay
>
>QUALITY OF LIFE UPDATES
>- The game will now warn players if they have an empty Spark Slot before a battle
– The Spark Skill Tree branch will now tease players to go find the Giant Enemies
– Spark Quests have been made easier to discover in the quest log, and with an icon in the travel map
– The battle level is now displayed both in the Beep-0 tacticam and battle menu
– Battle objectives will now be more evident when the battle map is introduced
– Difficulty level differences have been made more apparent
– Improved visibility of roaming enemies off-screen that threaten the heroes
– The specific duo Darkmess puddles, that reward weapon skins to individual heroes, will now display icons of the heroes required for the battle
25thNightStyle
Man at first I thought Rayman was gonna be in the game because of the website icon haha. Bummer
BenjiJB
But introduced a bug where you can’t quit the map other than fast travelling.
saxxy_assassin
Man, I miss Rayman.
braxford
It’s on sale now Amazon US for only $39. Hmmm, time to pull the trigger!
Kamino_Ramos
Still surprises me, why there is no vibration in the game, while in first one it was so good implemented. Also, no coop/pvp 🙁
40scale
My game is still bugged at 99% because it won’t recognize the time trial completion in Palette Prime. I was awarded the gleaming dukes weapon skin for beating the time trial but the game reflects 99% for the planet and therefore hasn’t awarded me the gleaming bowzooka weapon skin for 100% completion of that planet. It’s literally the only thing left in my game to collect and it’s bugged. *sad face*
7 Comments
> PATCH NOTES
>- Fixed several progression issues that would prevent 100% completion of the game
– Fixed an issue where the game would crash if the Final Boss tried to throw a summoned creature or Rabbid Mechakoopa
– Fixed a few text issues in localized versions of the game
– Fixed a few issues where heroes would get stuck or move out of bounds
– General optimization to increase framerates and ensure smooth gameplay
>
>QUALITY OF LIFE UPDATES
>- The game will now warn players if they have an empty Spark Slot before a battle
– The Spark Skill Tree branch will now tease players to go find the Giant Enemies
– Spark Quests have been made easier to discover in the quest log, and with an icon in the travel map
– The battle level is now displayed both in the Beep-0 tacticam and battle menu
– Battle objectives will now be more evident when the battle map is introduced
– Difficulty level differences have been made more apparent
– Improved visibility of roaming enemies off-screen that threaten the heroes
– The specific duo Darkmess puddles, that reward weapon skins to individual heroes, will now display icons of the heroes required for the battle
Man at first I thought Rayman was gonna be in the game because of the website icon haha. Bummer
But introduced a bug where you can’t quit the map other than fast travelling.
Man, I miss Rayman.
It’s on sale now Amazon US for only $39. Hmmm, time to pull the trigger!
Still surprises me, why there is no vibration in the game, while in first one it was so good implemented. Also, no coop/pvp 🙁
My game is still bugged at 99% because it won’t recognize the time trial completion in Palette Prime. I was awarded the gleaming dukes weapon skin for beating the time trial but the game reflects 99% for the planet and therefore hasn’t awarded me the gleaming bowzooka weapon skin for 100% completion of that planet. It’s literally the only thing left in my game to collect and it’s bugged. *sad face*