Wildfrost for Nintendo Switch – Nintendo Official Site
Wildfrost for Nintendo Switch – Nintendo Official Site
by 5hnq
14 Comments
Rainlex
Would you guys recommend this or Pirates Outlaws
mcsassy3
Super polished and well made game overall
I’m 0-48 now with my runs, but it’s a lot of fun. I am similarly bad at slay the spire too and I’ve played that for 100 hours now
Iashuddra
Managed to defeat the frost guardian on attempt two with the shade faction. Tons of fun and very well polished defo worth a buy
Treholt
the game seems to have mixed reviews on steam (59%). Honestly, I don’t know what people are about. I have played like 5 hours and I absolutely love the difficulty of the game. It feels like the exact same thing as another action roguelike that got a huge wave of negative reviews because people couldn’t handle the very first boss. So they nerfed it to the ground.
So amazing game but you have to be prepared for the difficulty!
drdoy123
Slay the spire is in my top 10 switch games and this looks like it could scratch the same itch. Def added to my wishlist
Badgerstokea
Retromation on you tube is doing a cool series on this if anyone wants to see some gameplay examples.
Aboi24
super great game and hoping it gets more popular
tacos41
I played a little of the demo. I like it, but it is REALLY tough. I think it will probably get more “addictive” for me after a few more runs.
It has an interesting mechanic where each card/unit has a “timer” that counts down each turn and only attacks when that timer reaches zero. So, when choosing your cards, you have to balance the attack, defense, and the timer.
I’ll probably buy it when it goes on sale.
Navar4477
10/10 presentation. Lovely art, music, animations, characters, and sound design.
1/10 difficulty curve.
The first boss and beyond feel like hitting the bottom of a cliff as there is little room for imaginative builds, only certain builds will make it beyond the boss and even fewer will take you to the end.
Needs a balance pass to bring other builds on par with the few that work, or a more gentle slope before slapping you with the ridiculous synergies the enemy cards get in area 2 and beyond.
Its one thing to be difficult, another to be punishing, and yet another thing to be unfair. Somehow this game managed to catch all three.
Forbidden_Flan69
Following
callmekanga
This game has consumed my life. Two weeks ago I downloaded the demo out of curiosity and proceeded to completely drop Okami because I couldn’t stop playing.
After some time I eventually beat the demo and tried to uninstall it to focus on something else. That lasted all of 10 minutes before I picked it up again. This is the demo mind you; I was so hooked on the gameplay that the demo was enough to keep me interested.
I loved Slay the Spire and Monster Train, but Wildfrost is its own thing. I think whats most addicting about the gameplay is the counter system: I feel like it adds an additional level of strategy and turns the game into a constantly evolving puzzle. It’s so fun trying to figure out how to handle each fight.
The visuals are also very pleasing to look at: everything is all deceptively cute and bouncy. The music fits the setting and manages to make things feel tense when needed.
I’m very happy to finally be able to play the full release.
digitalsunshine
Would you guys recommend this over Roguebook?
toofpased
I love the art style. I think I’ll pick it up.
One thing I’d like to say about difficulty: I’m not a huge fan of when games have 2 ‘chapters’ of easy face-roll levels as a formality, getting straight to a challenge the devs know you can handle with the resources you have can be nice sometimes.
jmforte85
Does anyone know if there are the equivalents to ascensions in StS and many other roguelikes. Something to make it harder in future runs? Beating StS on A20 with 2 characters is what really kept me playing for 200 hours. Lol. I need some progression to keep playing a game like this.
14 Comments
Would you guys recommend this or Pirates Outlaws
Super polished and well made game overall
I’m 0-48 now with my runs, but it’s a lot of fun. I am similarly bad at slay the spire too and I’ve played that for 100 hours now
Managed to defeat the frost guardian on attempt two with the shade faction. Tons of fun and very well polished defo worth a buy
the game seems to have mixed reviews on steam (59%). Honestly, I don’t know what people are about. I have played like 5 hours and I absolutely love the difficulty of the game. It feels like the exact same thing as another action roguelike that got a huge wave of negative reviews because people couldn’t handle the very first boss. So they nerfed it to the ground.
So amazing game but you have to be prepared for the difficulty!
Slay the spire is in my top 10 switch games and this looks like it could scratch the same itch. Def added to my wishlist
Retromation on you tube is doing a cool series on this if anyone wants to see some gameplay examples.
super great game and hoping it gets more popular
I played a little of the demo. I like it, but it is REALLY tough. I think it will probably get more “addictive” for me after a few more runs.
It has an interesting mechanic where each card/unit has a “timer” that counts down each turn and only attacks when that timer reaches zero. So, when choosing your cards, you have to balance the attack, defense, and the timer.
I’ll probably buy it when it goes on sale.
10/10 presentation. Lovely art, music, animations, characters, and sound design.
1/10 difficulty curve.
The first boss and beyond feel like hitting the bottom of a cliff as there is little room for imaginative builds, only certain builds will make it beyond the boss and even fewer will take you to the end.
Needs a balance pass to bring other builds on par with the few that work, or a more gentle slope before slapping you with the ridiculous synergies the enemy cards get in area 2 and beyond.
Its one thing to be difficult, another to be punishing, and yet another thing to be unfair. Somehow this game managed to catch all three.
Following
This game has consumed my life. Two weeks ago I downloaded the demo out of curiosity and proceeded to completely drop Okami because I couldn’t stop playing.
After some time I eventually beat the demo and tried to uninstall it to focus on something else. That lasted all of 10 minutes before I picked it up again. This is the demo mind you; I was so hooked on the gameplay that the demo was enough to keep me interested.
I loved Slay the Spire and Monster Train, but Wildfrost is its own thing. I think whats most addicting about the gameplay is the counter system: I feel like it adds an additional level of strategy and turns the game into a constantly evolving puzzle. It’s so fun trying to figure out how to handle each fight.
The visuals are also very pleasing to look at: everything is all deceptively cute and bouncy. The music fits the setting and manages to make things feel tense when needed.
I’m very happy to finally be able to play the full release.
Would you guys recommend this over Roguebook?
I love the art style. I think I’ll pick it up.
One thing I’d like to say about difficulty: I’m not a huge fan of when games have 2 ‘chapters’ of easy face-roll levels as a formality, getting straight to a challenge the devs know you can handle with the resources you have can be nice sometimes.
Does anyone know if there are the equivalents to ascensions in StS and many other roguelikes. Something to make it harder in future runs? Beating StS on A20 with 2 characters is what really kept me playing for 200 hours. Lol. I need some progression to keep playing a game like this.