Nintendo

According to Aonuma, Tears of the Kingdom was pretty much complete when the March 2022 delay was announced. Whole year spent on polishing the game



According to Aonuma, Tears of the Kingdom was pretty much complete when the March 2022 delay was announced. Whole year spent on polishing the game

by brzzcode

25 Comments

  1. Yoshi_64

    See TPC, that’s how much effort you should be putting into your games.

  2. JoeTheHoe

    I’m glad for it. It’s a polished game. Except when I blow up a camp of enemies with a bomb arrow and the frame drops it 5 😂😂😂

  3. blackmetronome

    It’s nice to play games that are completed at launch.

  4. MrYuzhai

    This is exactly what EVERY developer / publisher should do

  5. One whole year and they couldn’t put a simple dog petting animation in the game?! /s

  6. MortalPhantom

    Well, just thinking about ascend and all the areas they would need to play test so you don’t end up trapped somewhere or in the middle of a wall, or an area where you can ascend into but not out of it… yeah I can imagine.

    ​

    Also, there needs to be time for translation and dubbing, which takes a long time.

  7. I mean, it makes sense. This game could have very easily been a buggy disaster if they had skipped over testing.

  8. TheWinner437

    What a legendary development team that game had

  9. Turmoil_Engage

    #IT’S ALMOST LIKE…

    Taking the time to polish your AAA game yields 10 million+ sales in three days. And people were happy to pay the full $70 price tag.

  10. nthomas504

    Besides some dropped frames here and there, this might be the most stable AAA release of the year. Bonus points for it running on hardware that is ancient in tech years.

  11. awesomedan24

    This should be the industry standard for quality control

  12. jgreg728

    TAKE NOTES POKÉMON COMPANY

    ##TAKE

    ##FUCKING

    ##NOTES

  13. Patient-Importance72

    *modern AAA PC developers pretending they don’t see this post*

  14. Captain_chutzpah

    As a software engineer, I’m pretty much done so many projects on time. Then I run the code … Ah sure that just needs a small fix…. And another one…. I mean if you care yeah I should fix that… And this… Oh that’s gonna break the flow, yeah I should fix that…. Let’s call it another 6 months.

  15. Animedingo

    Gamefreak: what do you mean

    “Complete”?

    And

    “Polish”?

  16. Shal_Kek_Nem_Ron

    Whole year spent on polishing the game…

    Something the other gaming companies should try doing.

  17. Honda_TypeR

    When you got a franchise as big as Zelda that is directly linked to your corporate brand identity in some way…you pretty much HAVE. TO. STICK. THE. LANDING!

    It’s amazing how many other companies do not get this even when dealing with major franchises and games associated with there brand identity.

    The only game developer I know who can deliver half ass products and out sell Zelda, Mario anything Disney makes including Marvel and Star Wars combined…is Gamefreak’s Pokémon

    They can put 3 “starting poops” in a box and hit record numbers.

  18. makemeking706

    Say what you will about Nintendo, their hardware, and their near exclusive reliance on first party titles, they showed everyone how game dev is supposed to be done.

  19. brainfreeze91

    Aonuma is likely the only project lead in the world that can tell corporate “MVP feature list is done but I need an entire year for polish” and not get laughed out of the room.

  20. bucket_of_dogs

    And this is why I bought zelda, and not jedi survivor, or any other incomplete game at launch. Speak with your wallet!

  21. AShadowbox

    Is Take Two with KSP2 paying attention? THIS is how you launch a genre-advancing, ground breaking game!! Not by rushing it!

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