
According to Aonuma, Tears of the Kingdom was pretty much complete when the March 2022 delay was announced. Whole year spent on polishing the game
Eiji Aonuma said when he announced in March 2022 a delay for Zelda Tears of the Kingdom, the game was pretty much complete.
The last year was spent on polish, making sure the wild physics of the game just work. https://t.co/jb2qlonWsO
— Gene Park (@GenePark) May 21, 2023
by brzzcode
25 Comments
See TPC, that’s how much effort you should be putting into your games.
Probably the fusing mechanic.
I’m glad for it. It’s a polished game. Except when I blow up a camp of enemies with a bomb arrow and the frame drops it 5 😂😂😂
It’s nice to play games that are completed at launch.
This is exactly what EVERY developer / publisher should do
One whole year and they couldn’t put a simple dog petting animation in the game?! /s
Well, just thinking about ascend and all the areas they would need to play test so you don’t end up trapped somewhere or in the middle of a wall, or an area where you can ascend into but not out of it… yeah I can imagine.
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Also, there needs to be time for translation and dubbing, which takes a long time.
It deserves a shit ton of awards
I mean, it makes sense. This game could have very easily been a buggy disaster if they had skipped over testing.
What a legendary development team that game had
#IT’S ALMOST LIKE…
Taking the time to polish your AAA game yields 10 million+ sales in three days. And people were happy to pay the full $70 price tag.
Besides some dropped frames here and there, this might be the most stable AAA release of the year. Bonus points for it running on hardware that is ancient in tech years.
This should be the industry standard for quality control
TAKE NOTES POKÉMON COMPANY
##TAKE
##FUCKING
##NOTES
*modern AAA PC developers pretending they don’t see this post*
Fucking embarrassing for Pokemon
As a software engineer, I’m pretty much done so many projects on time. Then I run the code … Ah sure that just needs a small fix…. And another one…. I mean if you care yeah I should fix that… And this… Oh that’s gonna break the flow, yeah I should fix that…. Let’s call it another 6 months.
Gamefreak: what do you mean
“Complete”?
And
“Polish”?
Whole year spent on polishing the game…
Something the other gaming companies should try doing.
When you got a franchise as big as Zelda that is directly linked to your corporate brand identity in some way…you pretty much HAVE. TO. STICK. THE. LANDING!
It’s amazing how many other companies do not get this even when dealing with major franchises and games associated with there brand identity.
The only game developer I know who can deliver half ass products and out sell Zelda, Mario anything Disney makes including Marvel and Star Wars combined…is Gamefreak’s Pokémon
They can put 3 “starting poops” in a box and hit record numbers.
Say what you will about Nintendo, their hardware, and their near exclusive reliance on first party titles, they showed everyone how game dev is supposed to be done.
We love to see it
Aonuma is likely the only project lead in the world that can tell corporate “MVP feature list is done but I need an entire year for polish” and not get laughed out of the room.
And this is why I bought zelda, and not jedi survivor, or any other incomplete game at launch. Speak with your wallet!
Is Take Two with KSP2 paying attention? THIS is how you launch a genre-advancing, ground breaking game!! Not by rushing it!