Nintendo Switch

Tales of Symphonia Remastered – New Patch Addresses Bug Fixes V1.3



Tales of Symphonia Remastered – New Patch Addresses Bug Fixes V1.3

by Riomegon

8 Comments

  1. Battle transitions and missing images on pause/skit screens are supposedly being fixed – take these patch notes with a grain of salt because the last patch broke more than it fixed.

    Also, still no fixes for missing audio or low audio quality. Don’t expect massive improvements to the framerate drops either.

    I’m honestly shocked they even bothered with this. Even with this patch applied, this is still the worst possible way to play this game.

  2. DjinnFighter

    So basically they finally fixed every obvious regressions.

  3. DataWretch

    Seriously? How hard was it just to upscale the GameCube version?

  4. andy24olivera

    funny how they treated this as “issues” when im 100% all those issues were intended and the devs didnt want to put more work into the port

  5. evilpanda8419

    So I’m just never gonna play this game then? It just doesn’t sound worth it.

  6. Pedro_64

    Nice, I literally got the game today, though I’m still need to finish Totk (getting 100% without koroks is nuts, so much content)

  7. Fluffytheterrible

    It’s finally got parity with the PS4 version then? Can anyone confirm?

  8. PanicResponsible2945

    I’m still mad we didn’t got a more modern tales and instead we get this rehash for the 4th time.

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