How Did GoldenEye 007 Make History as the Ultimate FPS Game?
I definitely did work on 007. Little did I know this would lead to a lifelong career in FPS.
by Thegunbuck
9 Comments
ReturnToFlesh84
007 was neither the “founding father” or the ultimate FPS game.
Ambitious-Mongoose-1
Wouldn’t say ultimate. It ushered in fps shooters on consoles. A lot of developers at the time had trouble making it happen without a mouse and keyboard, Rare made it work. 4 player couch co-op as well.
LookingForKorokSeeds
I think it was huge for Nintendo at the time when a lot of people saw Nintendo as “kiddie”. Additionally not many games had four player FPS split screen multiplayer.
Panzerschwein
Goldeneye helped bring fun multiplayer FPS to a whole slew of people that otherwise wouldn’t have encountered the genre. It kinda opened the doors to the masses. That was it’s real contribution.
The founding father of FPS is Wolfenstein, which lead directly to Doom.
I think the “Ultimate” is going to be highly subjective.
Gamer857
Why are people trying to compare Goldeneye to other FPS games? The graphics and environments were way ahead of those other games. Also had a mission select screen, mission objectives and different difficulty levels for each mission.
TimeForWaluigi
Doom giving side eye lol
RockyVplusRockyII
Wolfenstein birthed it. Doom polished it. Goldeneye made it socially fun. Halo perfected it.
MyAssIsSlightlyItchy
Look, Goldeneye is great but lest be honest here, it aged like milk. Sure it’s fun to pop in for a quick session with friends but it gets old fast
Perfect Dark was leagues ahead of Goldeneye in many ways
KaptainKardboard
Goldeneye and Perfect Dark were fun, and I enjoyed the single player campaigns. Multiplayer had its moments but what killed it for me was having my opponents are my screen. Doom, Quake and Duke 3D blew them out of the water in all other aspects.
9 Comments
007 was neither the “founding father” or the ultimate FPS game.
Wouldn’t say ultimate. It ushered in fps shooters on consoles. A lot of developers at the time had trouble making it happen without a mouse and keyboard, Rare made it work. 4 player couch co-op as well.
I think it was huge for Nintendo at the time when a lot of people saw Nintendo as “kiddie”. Additionally not many games had four player FPS split screen multiplayer.
Goldeneye helped bring fun multiplayer FPS to a whole slew of people that otherwise wouldn’t have encountered the genre. It kinda opened the doors to the masses. That was it’s real contribution.
The founding father of FPS is Wolfenstein, which lead directly to Doom.
I think the “Ultimate” is going to be highly subjective.
Why are people trying to compare Goldeneye to other FPS games? The graphics and environments were way ahead of those other games. Also had a mission select screen, mission objectives and different difficulty levels for each mission.
Doom giving side eye lol
Wolfenstein birthed it. Doom polished it. Goldeneye made it socially fun. Halo perfected it.
Look, Goldeneye is great but lest be honest here, it aged like milk. Sure it’s fun to pop in for a quick session with friends but it gets old fast
Perfect Dark was leagues ahead of Goldeneye in many ways
Goldeneye and Perfect Dark were fun, and I enjoyed the single player campaigns. Multiplayer had its moments but what killed it for me was having my opponents are my screen. Doom, Quake and Duke 3D blew them out of the water in all other aspects.