
When Microsoft and Sony were having an acquisition war a few years ago, Nintendo made a statement that they wouldn't get involved in making acquisitions.
Many people criticized this decision saying that if Nintendo wanted to keep up with Microsoft and Sony they needed to start buying up companies themselves.
Fast forward to now and Microsoft has gotten rid of several of the studios that they acquired just to hold onto the IP and presumably make some kind of shell of the game without any of the original creators. Acquiring all of these studios solved none of Microsoft's problems, and now several companies are gone and people are out of jobs.
by razorbeamz
12 Comments
That practice of buying up development studios only for them to end up getting shut down is what’s killing this industry as it is. These suits THINK they know what makes a good game only for their plans to go right in the the shitter and welp, gotta recoup those losses. We’re gonna have to shut you down.
EA: LOL, amateurs
Only recent acquisition Nintendo did was Next Level Games. But that in case, they were already working on Nintendo titles since the Gamecube and it just made sense at that point.
And it’s not like they needed any more devs anyway because they already have Retro Studios and Monolith Soft.
Let’s not forget that Nintendo expanded their building where they’re currently located and already has advanced plans + land for the new kyoto HQ in 2028. All of this is to bring in every team they can create in house and do something completely different than basically everyone. So far… it works.
I myself love armchair ceo discussions.
I just hope the devs at Tango Gameworks can find new work somewhere. Preferably at Nintendo rather than someplace like Konami or Koei Tecmo. Hi-Fi Rush practically feels like a Nintendo game and I feel like their ideas would best serve used there.
[Someone on twitter](https://twitter.com/GamesCage_/status/1787964859474161763) brought up that despite Nintendo having many 10M+ sellers, 35 out of 67 of their best selling games has only sold 1-2M and Nintendo seems to be content with that.
IMO Nintendo knows that having a diversified line-up of games is more important than making blockbuster titles for an unrealistic profit goal. They’re thinking about how to keep users in their ecosystem for the long term.
Besides the fact that Monolithsoft has their hand in almost every big name nintendo switch release
is MS deletes rare we riot HARD!
Microsoft is just incompetent. Developer acquisition has been one of the cornerstones of Sony’s success the last 20 years.
Nintendo doesn’t need to acquire devs because the literally just make the games people want from them, themselves. Microsoft mishandled their IPs and let them die or slowly sink into mediocrity.
Love a good bluff of copium to get my day Kickstarted. Story has absolutely nothing to do with Nintendo, so make it about Nintendo being saints.
This place lmao.
Games is a creative industry, and creative industry is highly talent and team dependent.
Nintendo’s ROI on their projects is through the roof. 3.3m on Mario rpg (a full price remake) is just insane. Not to mention the annual Pokémon’s which pulls 20mil units and their DLCs.
This is all because of their game design prowess and making sure their games are fun for the mass market. Other studios just keep upping the ante on graphics but churn out the same open world dog shit gameplay and generic stories and characters. I mean, it could work if only a few studios are doing that, but if EVERYONE is doing that, it’s just bad business.