
Steel : robotic looking and covered in blades. imposing, weapon-like and roaring in an engine fashion.
Ghost : always twitching, with cartoonishly sinister and evil animations. immune to normal moves.
Toxic : in a permanent sleep state, letting its flower fail fight instead. cannot evade, but immune to sleep and poison.
Dragon : basically a forever baby pet dragon dog. it has 25% change to revive on its own in battle when knocked out.
Ground : prehistoric looking bunny dog. executes the 2nd phase of a 2-turn move such as Dig at the end of the first turn instead.
by eclipseofblood