Monster Hunter Wilds Switch 2 port leaks in Title Update 4 datamine, raising performance concerns
Monster Hunter Wilds Switch 2 port leaks in Title Update 4 datamine, raising performance concerns
by Elestria_Ethereal
43 Comments
alpacamegafan
This is going to be a disaster lol.
mrmivo
My only hope is that in spite of this, Rise will still get a Switch 2 upgrade.
Also surprised that they’ll port Wilds instead of World, which is much less demanding.
SH4DY_XVII
The game looks and runs like a melted foot even on my 5070ti rig at 4K, if they get this running on S2 expect 30fps and upscaled 720p…
Brzrkrtwrkr
Would much rather have a different game lmao
Thin_Molasses_2561
Can go as low as 720p on ps5 btw
sevenmoon
god i hope not, i really hope its a nothing burger and we get a legit bespoke Switch 2 title from the handheld team… everything i have seen and heard from wilds is that its performance is but even on high end PCs
ill even take a monster hunter world on switch 2 …
Ttm-o
Let’s see it before judging. Remember Outlaws? Turned out great.
narfjono
I will always sing the praises of the RE Engine for the Resident Evil series and Devil May Cry 5 due to how it works so well there. But for grand open world while numerous effects and other animations going off is where the cracks are glaring, such as Dragon’s Dogma and this title.
It would be a miracle for Capcom to get this at a stable 30fps with no severe resolution scaling drops or severe detail pop-in.
muckypup82
Would rather have a Rise Switch 2 Update or just wait for a new Monster Hunter made for Switch 2.
MultiMarcus
I’m truly looking forward to seeing digital foundry cover this because this just cannot be good. Unless those optimisation patches they are supposedly doing for a PC get massively better performance this just feels like it’s not going to run well. The game runs at like 720p on the PS5. People are going to compare this to something like Star Wars outlaws which is graphically much more impressive but the reality is the outlaws seems to have competent developers behind it but that does not seem to be the case with this game. Like everything is possible, the reality is that the switch 2 because of its modern nature and because of the way most games are made will generally scale quite well you can just reduce the graphical fidelity as long as the CPU is good enough. At some point you will just be running a game at like 240p upscale to 720p or whatever but technically it’s running. I just do not see these developers doing that well.
[deleted]
[deleted]
Ucantknowit
Very confused about everything about this game, RE engine is known as one of the most optimized engines out there right now, I’ve always wondered how they screwed it so bad with this game?
Inventeer
listen i don’t care if the game runs like SHIT
just give us switch 2 updates for Rise and Generations Ultime pretty please
AurumPickle
I hope this doesnt discount a new game by the Rise team I really like Rise
Joseki100
Am I the only one that noticed that nowadays literally anything is always framed negatively first?
“New thing? Here how it could be bad!”
Vtempero
MH wilds has performance issues for sure. The biggest issue (texture loading) was solved on the TU3 update, but CPU utilization is quite heavy nonetheless. The roadmap will add more CPU performance customization for PC in february. I think tweaking the CPU is what is going to allow the switch 2 port.
Justinreinsma
Everyone sleeping on the real switch 2 port we need. Generations Ultimate. Give me that shit in 120fps please.
Alucitary
This bad boy can drain a battery in 10 minutes flat.
wanabejedi
Forget mh wilds. They should concentrate on releasing switch 2 versions of all mh games already on the system especially rise.
Aeioulus
IF this is real then those mfers didnt even thought about porting DD2 to Switch 2 because they just gave up fixing that mess of an open world engine. I’ll be very surprised if they ever manage to pull it off without messing up their initial vision of dynamic wildlife.
errortype520
I just want a new MH that leans into an artistic style so it looks good on an underpowered system.
Imagine stories graphics with a standard MH gameplay
Sure-Air5311
Inb4 30 FPS locked, day 30 patch to fix input lag and LOD pop-in, docked 40 FPS, no performance mode in docked or handheld
EveningFollowing9966
Running at a whole 5 fps!
HumanRelatedMistake
Absolutely not! Wilds is a total disaster on PC and it barely runs well on a base PS5, which is stronger than the Switch 2. If this port is a real thing then im confused because why do this, when they can give MHRise a Switch 2 upgrade or port MHWorld to the console instead.
DarthGnar
Bring 4u and 3u to switch 2, give rise a switch 2 update, give GU a switch 2 update. Just don’t bring wilds lol
grilled_pc
If it some how runs at 720p, 30fps on switch 2. It will sell absolute truckloads in japan alone. The money from this is too good to pass up.
Nine-UA
I still hope for rise update 🥲
Snomann
This shit barely runs on a PS5 Pro.
ArchTemperedKoala
On the other hand, I hope trying to port this to Switch will result in a marked performance increase across the board for all other platforms.. One can dream..
Forward_Arrival8173
Capcom have been doing very well on switch 2.
Most of their ports are well optimized and I believe in them to optimize MH wilds just as well.
theGioGrande
Meh, consider me disinterested. I’d rather buy Rise or GU Switch 2 versions than play Wilds at sub-30fps on the Switch 2.
Dag-NastyEvil
This game barely runs on a 4060. If they get it working on a Switch 2, they better have a huge patch for PC.
capnbuh
perhaps by working on a Switch 2 version, they will learn a bunch of stuff to optimize Wilds. If you were to look at it, you would not think this is a demanding game
JamesGecko
I’ve never been more excited for a Digital Foundry review. It’s gonna be amazing if the game gets dinged for performance twice in a row. Alternatively, it’ll be amazing if they fix the PC version during the porting process. Solid entertainment either way.
tom-slacker
i hope y’all like 360p DLSS performance upscaled image quality at 20-30fps performance at best..
LongSchlong93
Polygon hunter let’s go
Reenans
Really was hoping for a Rise 2. Personally I really don’t care for the story heavy world and wilds and loved how “arcadey” Rise felt. No massive story bloat, forced cutscenes, forced walking sections.
Capcom should really accept they can’t write stories and stop forcing the player to suffer because of it
Chillyeaham
I’ll play the waiting game; if I can’t get a cart of this I’ll wait years for a good digital sale, Capcom gives pretty good discounts on their digital games eventually.
What I *really* wanted was a Definitive Edition Switch 2 cart of Rise/Sunbreak, with the FPS bumped to 60.
VelvetAurora45
Lol, lmao even.
_GoKartMozart_
My PC can’t run Wilds so if this runs good I’ll pick it up. But I really doubt that.
davidbrit2
The game runs and looks like shit on XBox Series S, no way this will be a great experience.
Its_Syxx
Wow I have issues on my PC w/ a 4080 I can’t imagine how the Switch 2 would run this.. Even my ROG Ally gets like 20fps.
w1nt3rh3art3d
The game had performance issues even on a 5090. I can imagine how shitty the graphics or performance (probably both) would be on the Switch 2.
43 Comments
This is going to be a disaster lol.
My only hope is that in spite of this, Rise will still get a Switch 2 upgrade.
Also surprised that they’ll port Wilds instead of World, which is much less demanding.
The game looks and runs like a melted foot even on my 5070ti rig at 4K, if they get this running on S2 expect 30fps and upscaled 720p…
Would much rather have a different game lmao
Can go as low as 720p on ps5 btw
god i hope not, i really hope its a nothing burger and we get a legit bespoke Switch 2 title from the handheld team… everything i have seen and heard from wilds is that its performance is but even on high end PCs
ill even take a monster hunter world on switch 2 …
Let’s see it before judging. Remember Outlaws? Turned out great.
I will always sing the praises of the RE Engine for the Resident Evil series and Devil May Cry 5 due to how it works so well there. But for grand open world while numerous effects and other animations going off is where the cracks are glaring, such as Dragon’s Dogma and this title.
It would be a miracle for Capcom to get this at a stable 30fps with no severe resolution scaling drops or severe detail pop-in.
Would rather have a Rise Switch 2 Update or just wait for a new Monster Hunter made for Switch 2.
I’m truly looking forward to seeing digital foundry cover this because this just cannot be good. Unless those optimisation patches they are supposedly doing for a PC get massively better performance this just feels like it’s not going to run well. The game runs at like 720p on the PS5. People are going to compare this to something like Star Wars outlaws which is graphically much more impressive but the reality is the outlaws seems to have competent developers behind it but that does not seem to be the case with this game. Like everything is possible, the reality is that the switch 2 because of its modern nature and because of the way most games are made will generally scale quite well you can just reduce the graphical fidelity as long as the CPU is good enough. At some point you will just be running a game at like 240p upscale to 720p or whatever but technically it’s running. I just do not see these developers doing that well.
[deleted]
Very confused about everything about this game, RE engine is known as one of the most optimized engines out there right now, I’ve always wondered how they screwed it so bad with this game?
listen i don’t care if the game runs like SHIT
just give us switch 2 updates for Rise and Generations Ultime pretty please
I hope this doesnt discount a new game by the Rise team I really like Rise
Am I the only one that noticed that nowadays literally anything is always framed negatively first?
“New thing? Here how it could be bad!”
MH wilds has performance issues for sure. The biggest issue (texture loading) was solved on the TU3 update, but CPU utilization is quite heavy nonetheless. The roadmap will add more CPU performance customization for PC in february. I think tweaking the CPU is what is going to allow the switch 2 port.
Everyone sleeping on the real switch 2 port we need. Generations Ultimate. Give me that shit in 120fps please.
This bad boy can drain a battery in 10 minutes flat.
Forget mh wilds. They should concentrate on releasing switch 2 versions of all mh games already on the system especially rise.
IF this is real then those mfers didnt even thought about porting DD2 to Switch 2 because they just gave up fixing that mess of an open world engine. I’ll be very surprised if they ever manage to pull it off without messing up their initial vision of dynamic wildlife.
I just want a new MH that leans into an artistic style so it looks good on an underpowered system.
Imagine stories graphics with a standard MH gameplay
Inb4 30 FPS locked, day 30 patch to fix input lag and LOD pop-in, docked 40 FPS, no performance mode in docked or handheld
Running at a whole 5 fps!
Absolutely not! Wilds is a total disaster on PC and it barely runs well on a base PS5, which is stronger than the Switch 2. If this port is a real thing then im confused because why do this, when they can give MHRise a Switch 2 upgrade or port MHWorld to the console instead.
Bring 4u and 3u to switch 2, give rise a switch 2 update, give GU a switch 2 update. Just don’t bring wilds lol
If it some how runs at 720p, 30fps on switch 2. It will sell absolute truckloads in japan alone. The money from this is too good to pass up.
I still hope for rise update 🥲
This shit barely runs on a PS5 Pro.
On the other hand, I hope trying to port this to Switch will result in a marked performance increase across the board for all other platforms.. One can dream..
Capcom have been doing very well on switch 2.
Most of their ports are well optimized and I believe in them to optimize MH wilds just as well.
Meh, consider me disinterested. I’d rather buy Rise or GU Switch 2 versions than play Wilds at sub-30fps on the Switch 2.
This game barely runs on a 4060. If they get it working on a Switch 2, they better have a huge patch for PC.
perhaps by working on a Switch 2 version, they will learn a bunch of stuff to optimize Wilds. If you were to look at it, you would not think this is a demanding game
I’ve never been more excited for a Digital Foundry review. It’s gonna be amazing if the game gets dinged for performance twice in a row. Alternatively, it’ll be amazing if they fix the PC version during the porting process. Solid entertainment either way.
i hope y’all like 360p DLSS performance upscaled image quality at 20-30fps performance at best..
Polygon hunter let’s go
Really was hoping for a Rise 2. Personally I really don’t care for the story heavy world and wilds and loved how “arcadey” Rise felt. No massive story bloat, forced cutscenes, forced walking sections.
Capcom should really accept they can’t write stories and stop forcing the player to suffer because of it
I’ll play the waiting game; if I can’t get a cart of this I’ll wait years for a good digital sale, Capcom gives pretty good discounts on their digital games eventually.
What I *really* wanted was a Definitive Edition Switch 2 cart of Rise/Sunbreak, with the FPS bumped to 60.
Lol, lmao even.
My PC can’t run Wilds so if this runs good I’ll pick it up. But I really doubt that.
The game runs and looks like shit on XBox Series S, no way this will be a great experience.
Wow I have issues on my PC w/ a 4080 I can’t imagine how the Switch 2 would run this.. Even my ROG Ally gets like 20fps.
The game had performance issues even on a 5090. I can imagine how shitty the graphics or performance (probably both) would be on the Switch 2.