Fakemon

A Mon with a Special Evolution Method (PART 3)

I shared an evolution idea that I had a while ago, where the base stage (Normal) evolves based on what status condition it has upon leveling up. (For example, if it levels up while burned, it will evolve to a Fire/Normal type.)

It originally started with five evolutions, but now I am giving it an evolution for every type!

In this part, the base stage has five more evolutions:

Water/Normal (Soak), Grass/Normal (Leech Seed), Dark/Normal (Taunt), Bug/Normal (Infestation), and Dragon/Normal (Bind).

There are only five more evolutions left to go with Steel, Ground, Rock, Normal, and Flying! I would like to hear some ideas for status conditions that will fit well for these types!!

*Part 4 coming soon! Check out Part 1 and Part 2 for the other 9 evolutions!

by Bambezzle

Write A Comment