Pokemon

In the Gen II sprites, why did Unown lose its green color after G/S in Crystal?



In the Gen II sprites, why did Unown lose its green color after G/S in Crystal?

by Eriacle

8 Comments

  1. GDitto_New

    So many pokemon changed colours, and not just for their shinies or swapping shiny/normal colour palettes around this time.

  2. Bewear_Star_9

    Idk some pokemon just changed colors in the middle of in gen 2

  3. Basically it comes down to the limited color palettes on the original Game Boy hardware. Then in Crystal they were able to use the new GBC hardware to update the sprites to black (I assume the planned canonical color of Unown)

  4. Chronomancers

    Probably since they’re all black pokemon it was a coloring issue. By the time they transitioned to all black sprites you can see there is proper coloring for the outlines

  5. JC_GameMaster

    While we’re here, I found out recently that “W” was redesigned between Gen II and Gen III (it’s more “straight” now)

  6. FlashnFuse

    The Gen 2 games were made for black and white hardware. So the color palettes were made with the hardware gray scale in mind. Crystal i believe was the first/ only main line Pokémon game made for the game boy color cartridge design so that it couldn’t fit into a game boy pocket. When Gen 3 came along and the games moved to the game boy advance, the designers had the computing/ graphical power for way more colors.

  7. Reniconix

    A lot of GS sprites were made incorrectly, Crystal changed them to be closer to the official artwork. A few pokemon had their official art changed mid-generation too and Crystal changed those as well.

    Of course, some changes actually made them less accurate to the official art, but the intent was to fix the incorrect sprites or clear them up.

Write A Comment