Tomodachi Life doesn’t support Switch 2’s ‘handheld mode boost’ because it runs at 1080p in handheld, Nintendo says
Tomodachi Life doesn’t support Switch 2’s ‘handheld mode boost’ because it runs at 1080p in handheld, Nintendo says
by Amiibofan101
14 Comments
Interesting-Season-8
It is on their FAQ web
The_Gamexplorer
This isn’t a new thing, several Switch games got regular free updates that only upgraded performance, like Super Mario Odyssey and Super Mario 3D World.
grilled_pc
explains why its at 30fps across the board. Would be nice if it was 60fps on switch 2….
Dr_Jirou_Takahashi
Hey now, you can’t just come in here with issues for the big N and their products, they love and care for us /s
UFCTrainer
Absolutely wild seeing people defend a game running at 30FPS in 2026 as if a difference between 30 and 60 is some minor improvement. Switch 2 should get a 60FPS as soon as possible after release.
I played the demo, it’s a ton of fun. Hilarious moments even in the 10 minutes of gameplay the demo gives you. I couldn’t believe when I booted it on Switch 2 how slow it felt, especially after jumping in from Pokopia, Z-A and even Scarlet, all of them run perfectly smooth at a solid 60. I don’t understand why it’s always Nintendo fans who have such a blindfold toward obvious game flaws just because a specific company is behind a game. I’m reading the comments and cringe, thankfully 95% of people here are actually sensible judging by the other comments but still, mind blowing.
I could sort of excuse this with New Horizons, released six years ago, launch title and they unfortunately made a common dev mistake of tying the games physics to the framerate, so fixing that would require a ton of time. Still wished they would do it for the 3.0 update but okay, six year old game. Tomodochi Life is also a Switch 1 game but I just can’t understand why they wouldn’t unlock the framerate for Switch 2 to push more people towards upgrading their consoles.
blake-saus
It just feels incredibly odd to me that the game is tailored to the Switch 1, being a bigger release. 30fps and no mouse controls gives no incentive to play on Switch 2 over 1. Seems contradictory to how hard they’ve been marketing and trying to boost Switch 2 sales.
pixelpanic01
Weird because the demo did run on handheld boost mode and I wasn’t able to use the touch screen keyboard because of it
MarcsterS
Technically, handheld mode still works, because it…disables touchscreen controls.
_dusknoir_
i assume this only applies to the actual release then…? i’ve had boost mode on and have been unable to use the touch screen despite this article saying its unsupported, so i assume they forgot to whitelist the Welcome Version
FlyingYankee118
Is it 60 FPS?
digdugnate
i’m a little surprised (but not too surprised) that there hasn’t been a Switch 2 version announced.
GarlicRagu
And what about docked? I would like to assume 4k but can’t with Nintendo.
Rasvaheitin
Well give us mouse instead then.
MoonlightQueen
I’m sad there’s no upgrade for Switch 2, but the game looks and runs beautifully anyways (and already has faster loading times by default) so I don’t mind much. Most mainline games have gotten an upgrade eventually so hopefully this one is added to that lineup, but i’m not worried about it.
14 Comments
It is on their FAQ web
This isn’t a new thing, several Switch games got regular free updates that only upgraded performance, like Super Mario Odyssey and Super Mario 3D World.
explains why its at 30fps across the board. Would be nice if it was 60fps on switch 2….
Hey now, you can’t just come in here with issues for the big N and their products, they love and care for us /s
Absolutely wild seeing people defend a game running at 30FPS in 2026 as if a difference between 30 and 60 is some minor improvement. Switch 2 should get a 60FPS as soon as possible after release.
I played the demo, it’s a ton of fun. Hilarious moments even in the 10 minutes of gameplay the demo gives you. I couldn’t believe when I booted it on Switch 2 how slow it felt, especially after jumping in from Pokopia, Z-A and even Scarlet, all of them run perfectly smooth at a solid 60. I don’t understand why it’s always Nintendo fans who have such a blindfold toward obvious game flaws just because a specific company is behind a game. I’m reading the comments and cringe, thankfully 95% of people here are actually sensible judging by the other comments but still, mind blowing.
I could sort of excuse this with New Horizons, released six years ago, launch title and they unfortunately made a common dev mistake of tying the games physics to the framerate, so fixing that would require a ton of time. Still wished they would do it for the 3.0 update but okay, six year old game. Tomodochi Life is also a Switch 1 game but I just can’t understand why they wouldn’t unlock the framerate for Switch 2 to push more people towards upgrading their consoles.
It just feels incredibly odd to me that the game is tailored to the Switch 1, being a bigger release. 30fps and no mouse controls gives no incentive to play on Switch 2 over 1. Seems contradictory to how hard they’ve been marketing and trying to boost Switch 2 sales.
Weird because the demo did run on handheld boost mode and I wasn’t able to use the touch screen keyboard because of it
Technically, handheld mode still works, because it…disables touchscreen controls.
i assume this only applies to the actual release then…? i’ve had boost mode on and have been unable to use the touch screen despite this article saying its unsupported, so i assume they forgot to whitelist the Welcome Version
Is it 60 FPS?
i’m a little surprised (but not too surprised) that there hasn’t been a Switch 2 version announced.
And what about docked? I would like to assume 4k but can’t with Nintendo.
Well give us mouse instead then.
I’m sad there’s no upgrade for Switch 2, but the game looks and runs beautifully anyways (and already has faster loading times by default) so I don’t mind much. Most mainline games have gotten an upgrade eventually so hopefully this one is added to that lineup, but i’m not worried about it.