
Does anyone else miss when handhelds were their own thing instead of just shrunken-down PCs? It feels like we’ve traded actual innovation for raw power.
Back in the day, developers had to work around hardware limits, which gave us unique experiences like the DS dual screens. Now, everything is about "cramming" a AAA living room experience into a portable shell. While the Switch 2 is amazing, playing an inferior, battery-draining version of a PC game on the go feels like it defeats the purpose if you already own a rig or a living room console.
We’ve also lost that "pick up and play" spirit. Swapping 5-minute sessions and instant boot times for massive loading screens and batteries that die on the daily. It feels like we’ve traded bespoke, unique games for the "portability of the familiar".
Are we actually better off with more power, or do you miss the days of weird, experimental handheld exclusives? Also WHY DO THEY KEEP GETTING BIGGER ;v;
by scsonicshadow