Pokemon Masters

15 Johto units take on the Johto Champion Stadium (Week 94 10,000 points) [Pokemon Masters EX]



0:00 – Vs. Will: BP Karen / BP Morty / EX Lyra
2:08 – Vs. Karen: Bugsy / Kris / Falkner
4:14 – Vs. Bruno: Will / Karen / EX SC Jasmine
6:30 – Vs. Koga: EX Silver / Ethan / EX SS Morty
8:11 – Vs. Lance: Jasmine / Whitney / Event Bugsy

This theme’s a bit overdue, but I figured it being a send-off to the Johto villain arc worked nicely as by now, we got all of the buffs to the Johto pool. And what a great set of buffs it was – aside from the brand new pairs, we also got new grids for three Day 1 units, overdue EXes for two 5-star units, and good upgrades for an F2P Johto unit.

This clear would’ve been easier with any of the Master Fair units, but I unfortunately don’t have any of them (yet?). That said, it speaks volumes that a clear like this is still possible even without them – I don’t think I could’ve done this with the Johto pool just two months ago.

Here’s how each battle went, and the sync grids used:

0:00 – Vs. Will: BP Karen / BP Morty / EX Lyra – https://ng-pomatools.web.app/team?v0=014800042900&s0=3&l0=140&r0=4&p0=0&a0=21010101&t0=44411&g0=AAECAwQFBggLDhMaHB4hJCYnKCot&v1=006200019700&s1=3&l1=140&r1=4&p1=0&a1=13010602&t1=4411&g1=AAECAwQFBgkMDg8QERQXGg&v2=000200015400&s2=5&l2=140&r2=5&p2=0&a2=21010101&t2=44444&g2=AAECAwQFBgcICRMaGxwfIiUoKSot

I think this is the first time I’ve used BP Karen in a video like this, and I haven’t really been keen on using her since even with Standfast 13, Double-Edge takes a high chunk of her HP. She definitely needed the potions from BP Morty here, who also contributed defensive buffs and flinches. Lyra completed the team with her brand new support EX buff as well as Light Screen to soften enemy damage.

Vs. Karen: Bugsy / Kris / Falkner – https://ng-pomatools.web.app/team?v0=001800016000&s0=5&l0=140&r0=5&p0=0&a0=13010602&t0=44111&g0=AAECAwQFERQVGBsdHiAjJA&v1=004500001500&s1=5&l1=140&r1=3&p1=0&a1=13010602&t1=41111&g1=AAECAwQFERQXGhwdICMkJygpLA&v2=015000027700&s2=2&l2=140&r2=5&p2=0&a2=21010101&t2=4411&g2=AAECAwQFBggLDQ8TFBUaGx0gISYpKw

Been a while since we had the additional effects parameter, and I take full advantage of it here with Kris’s 80% flinch rate and Falkner’s 60%. Bugsy’s all too happy to take advantage of the free turns, as he definitely needs them to make up for the low damage of his regular moves. He does get to activate Fell Stinger here though, which completes his Attack buffs.

Vs. Bruno: Will / Karen / EX SC Jasmine – https://ng-pomatools.web.app/team?v0=006200022900&s0=5&l0=140&r0=5&p0=0&a0=0&t0=4111&g0=AAECAwQFBhEUFRYYGhslJygp&v1=004700017800&s1=5&l1=140&r1=4&p1=0&a1=13010602&t1=4111&g1=AAECAwQFBggKDRAcHSAiLi8&v2=011301079700&s2=5&l2=140&r2=5&p2=0&a2=18046402&t2=44111&g2=AAECAwQFBggLDhATFhkmKSs

I already made a whole showcase on Will (https://youtu.be/6j_ePV2B-Dg), but he uses his insane Stored Power damage here to get the clear. He’s supported by SC Jasmine, who gives him almost everything he needs to strengthen Stored Power. Karen completes the team with her ever-reliable flinches, and I decided to place her here as this team was the one that was the least gauge-hungry.

Vs. Koga: EX Silver / Ethan / EX SS Morty – https://ng-pomatools.web.app/team?v0=011200015700&s0=5&l0=140&r0=5&p0=0&a0=13010602&t0=4444&g0=AAECAwQFBgkMDQ8QERITFhkb&v1=013301025000&s1=5&l1=140&r1=5&p1=0&a1=13016303&t1=44444&g1=AAECAwQFBgkRFB8gISMkLi8wMTIz&v2=014802025001&s2=3&l2=140&r2=5&p2=0&a2=21010101&t2=44411&g2=AAECAwQFExQVFxocHyImKCks

This stage is obnoxious so I don’t regret overpreparing for it at all haha. Silver’s sync nuke does massive damage even if Inertia is weakened by Electroweb, while Ethan contributes to the damage as well with Eruption. Thanks to SS Morty’s manual sun and gauge acceleration – as well as the faster gauge parameter – the gauge wasn’t an issue at all even if I was using several gauged moves each turn.

Vs. Lance: Jasmine / Whitney / Event Bugsy – https://ng-pomatools.web.app/team?v0=002600024100&s0=5&l0=140&r0=4&p0=0&a0=21010101&t0=41111&g0=AAECAwQFBggLDhobHR8hIiMkJig&v1=011300020800&s1=5&l1=140&r1=5&p1=0&a1=13010602&t1=41111&g1=AAECAwQFBggLDRESFBclJicoKSor&v2=004500012300&s2=5&l2=140&r2=4&p2=0&a2=21010101&t2=44114&g2=AAECAwQFERITFRgaHB0eISQmKCot

Definitely the hardest clear here. Jasmine does have good damage for a support, but it’s still not that easy to do a CSMM clear with her. What made this one possible was everything going right – Bugsy activated all of his MPRs, while Whitney flinched a lot to buy free turns. Iron Tail also didn’t miss here, which was definitely a problem in my earlier runs. My earlier runs had Jasmine live the sync, which would let me set up KOs for Last Word, but I was still one or two turns away from doing so before Jasmine gets KOed.

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