The Legend of Getting Lost: Exploration in Old-School Zelda to Breath of the Wild
The Legend of Getting Lost: Exploration in Old-School Zelda to Breath of the Wild
by RenanXIII
13 Comments
kgbkgb1967
Spam site.
Ploosse
Great read! Thanks for sharing.
Steven_Cheesy318
No modern game has accomplished this “getting lost” feeling as well as the TES games, imo.
cmdrmeowmix
Old zelda games have zero exploration. It’s just a series of puzzles. If that’s what you want, then they are great.
However, if you want an open world adventure and become lost into the world, BOTW is possibly the best game yet made.
IntoDeepLeftField
I’d be interested how you evaluate Cadence of Hyrule in this context. Obviously it’s not a mainline Zelda title, but I feel like it does the best job of capturing the classic Zelda feel of any Zelda game in the past 20 years or so.
Placiibo
BotW is the best selling Zelda game by far too. The original formula is the best, by far.
TheHallowedOne11
I remember my aunt telling me a story on how they would rack up bills on the Nintendo help line lol. No internet back then to help you out. You had to figure it out. So funny
RonZero7
Long read, great read. Zelda has always been my main favorite.
nickcliff
This fifth grader write good
Iain-From-Accounting
I found BotW to be too much of nothing between the exciting bits. The shrines wore out their welcome after a while and the divine beasts were a shell of what traditional Zelda dungeons are.
Zelda feels best when you are acquiring tools that make traversal easier and becoming more powerful over time. I didn’t feel that with BotW. It’s a good game but as someone who grew up from LttP onward it was disappointing as a mainline Zelda title. A huge open world doesn’t mean much if you can go 10-15 minutes if not finding it discovering anything in my opinion. I felt that several times while playing, and it took me out of my immersion.
WCHord
I remember playing the game boy Zelda and having to call the 1-800 number to find that damn hook shot. They let us get so far ahead until one impasse…this was with my mom who also helped me hand draw maps for OG Zelda.
Brutalitor
I think BotW is wildly over-rated and I’m slightly upset it sold so well and Nintendo seems to be going farther in that direction. The puzzles were weaker, the sword combat was simplistic, the dungeons were all the exact same. Literally every beast was the same thing.
I hope at least in the second they go back to the Zelda style of dungeons and up the variety, a lot was missing from BotW for me.
13 Comments
Spam site.
Great read! Thanks for sharing.
No modern game has accomplished this “getting lost” feeling as well as the TES games, imo.
Old zelda games have zero exploration. It’s just a series of puzzles. If that’s what you want, then they are great.
However, if you want an open world adventure and become lost into the world, BOTW is possibly the best game yet made.
I’d be interested how you evaluate Cadence of Hyrule in this context. Obviously it’s not a mainline Zelda title, but I feel like it does the best job of capturing the classic Zelda feel of any Zelda game in the past 20 years or so.
BotW is the best selling Zelda game by far too. The original formula is the best, by far.
I remember my aunt telling me a story on how they would rack up bills on the Nintendo help line lol. No internet back then to help you out. You had to figure it out. So funny
Long read, great read. Zelda has always been my main favorite.
This fifth grader write good
I found BotW to be too much of nothing between the exciting bits. The shrines wore out their welcome after a while and the divine beasts were a shell of what traditional Zelda dungeons are.
Zelda feels best when you are acquiring tools that make traversal easier and becoming more powerful over time. I didn’t feel that with BotW. It’s a good game but as someone who grew up from LttP onward it was disappointing as a mainline Zelda title. A huge open world doesn’t mean much if you can go 10-15 minutes if not finding it discovering anything in my opinion. I felt that several times while playing, and it took me out of my immersion.
I remember playing the game boy Zelda and having to call the 1-800 number to find that damn hook shot. They let us get so far ahead until one impasse…this was with my mom who also helped me hand draw maps for OG Zelda.
I think BotW is wildly over-rated and I’m slightly upset it sold so well and Nintendo seems to be going farther in that direction. The puzzles were weaker, the sword combat was simplistic, the dungeons were all the exact same. Literally every beast was the same thing.
I hope at least in the second they go back to the Zelda style of dungeons and up the variety, a lot was missing from BotW for me.
Great article. Thanks for sharing.