Ask the Developer Vol. 9, The Legend of Zelda: Tears of the Kingdom – Chapter 3
Ask the Developer Vol. 9, The Legend of Zelda: Tears of the Kingdom – Chapter 3
by TheJayKay
18 Comments
TheJayKay
This is huge news, this is the first confirmation by the develeopers that >!the game will feature big dungeons with unique themes as opposed to BotW’s Divine Beasts that all shared a theme!<.
precastzero180
I find it amusing that Fujibayashi thinks BotW “was largely two-dimensional.”
[deleted]
[removed]
brandonfromkansas
Honestly am I the only one that couldn’t get through the divine beast puzzles without a walkthrough? Maybe it’s because I didn’t really play the originals but I felt so dumb in those beasts
Riomegon
They said the D words
I repeat
They Said the D word
WOW!
[deleted]
[removed]
Conscious-Golf-5380
Will the game be broken at launch?
StanLay281
Holy shit I’m so excited
Likezoinks305
Ok I’m sold. This game will be GOTY
sideaccountguy
Classic Nintendo moment, just casually throwing vital stuff randomly lol.
It’s amazing to have a confirmation though and makes me more excited for Friday, this game it’s going to be soo good.
mgwair11
This is so, so good. It’s like they took my favorite game and upgraded it with all the things I wanted. >!I wanted sky islands, cavernous caves, and big complex dungeons like past Zelda games…all in the open world format that BOTW nailed down. It’s amazing to see how the developers largely agreed and have actually done it!!!!<
People who have played the game keep raving about how good it is. I could not be more hyped.
pichu441
(leak spoilers) >!People are going to be upset when they find out the “huge dungeons” they refer to here are divine beasts with a different coat of paint.!<
cayendo_
Stone Temple
Ice Temple
Soul Temple
Brooklyn Temple
Hogwarts Legacy Flopped Temple
WaterDeerWendigo
They said the “D” word.
SuperHuman64
I never spent much time in the DB anyway, so if they’re marginally better that’s fine. My playthrough, probably like many others, was 10% main story and 90% fucking around.
FierceDeityKong
They said they wouldn’t be able to include caves if they made a new world for Tears of the Kingdom but Elden Ring did it. The next open world Zelda ought to be a new world that does have caves from the beginning because at this point it would just feel like going backwards if they were absent. Even if it is a significantly smaller world.
anddna42
>The four Divine Beasts were the dungeons in the last game, and they shared similar designs. This time, the dungeons are huge and each carry their own regional look and feel, just like traditional The Legend of Zelda games. We think they will provide a satisfying challenge for players. They were certainly a challenge to develop! (Laughs)
AWESOME!
MrBinkybonk
Yeah this spoilt a lot and I really didn’t appreciate it at all. Bad nintendo, didn’t even show it off in trailers but just spilled the beans themselves. Arseholes.
18 Comments
This is huge news, this is the first confirmation by the develeopers that >!the game will feature big dungeons with unique themes as opposed to BotW’s Divine Beasts that all shared a theme!<.
I find it amusing that Fujibayashi thinks BotW “was largely two-dimensional.”
[removed]
Honestly am I the only one that couldn’t get through the divine beast puzzles without a walkthrough? Maybe it’s because I didn’t really play the originals but I felt so dumb in those beasts
They said the D words
I repeat
They Said the D word
WOW!
[removed]
Will the game be broken at launch?
Holy shit I’m so excited
Ok I’m sold. This game will be GOTY
Classic Nintendo moment, just casually throwing vital stuff randomly lol.
It’s amazing to have a confirmation though and makes me more excited for Friday, this game it’s going to be soo good.
This is so, so good. It’s like they took my favorite game and upgraded it with all the things I wanted. >!I wanted sky islands, cavernous caves, and big complex dungeons like past Zelda games…all in the open world format that BOTW nailed down. It’s amazing to see how the developers largely agreed and have actually done it!!!!<
People who have played the game keep raving about how good it is. I could not be more hyped.
(leak spoilers) >!People are going to be upset when they find out the “huge dungeons” they refer to here are divine beasts with a different coat of paint.!<
Stone Temple
Ice Temple
Soul Temple
Brooklyn Temple
Hogwarts Legacy Flopped Temple
They said the “D” word.
I never spent much time in the DB anyway, so if they’re marginally better that’s fine. My playthrough, probably like many others, was 10% main story and 90% fucking around.
They said they wouldn’t be able to include caves if they made a new world for Tears of the Kingdom but Elden Ring did it. The next open world Zelda ought to be a new world that does have caves from the beginning because at this point it would just feel like going backwards if they were absent. Even if it is a significantly smaller world.
>The four Divine Beasts were the dungeons in the last game, and they shared similar designs. This time, the dungeons are huge and each carry their own regional look and feel, just like traditional The Legend of Zelda games. We think they will provide a satisfying challenge for players. They were certainly a challenge to develop! (Laughs)
AWESOME!
Yeah this spoilt a lot and I really didn’t appreciate it at all. Bad nintendo, didn’t even show it off in trailers but just spilled the beans themselves. Arseholes.