It seems simple but covering something to make it clear to the player that this can’t be interacted with is low key genius.
zestysnacks
I love those developer jackets
facepwnage
I think the only real question i have remaining after all of this is enemy variety. That’s the last thing i hope was improved over BOTW. Otherwise TOTK looks fantastic, and i cant wait to play it tomorrow.
kirnehp
> Everyone: (Laughs)
MortalPhantom
Making vehicles out of Sheila tech and parts makes a lot of sense, honestly more sense than what we ended up with. It also would explain the lack of Sheika tech in the game
wimpires
For anyone who keeps asking about dungeons:
> Takizawa: Making a “wide variety” was pretty challenging. The four Divine Beasts were the dungeons in the last game, and they shared similar designs. This time, the dungeons are huge and each carry their own regional look and feel, just like traditional The Legend of Zelda games. We think they will provide a satisfying challenge for players. They were certainly a challenge to develop! (Laughs)
7 Comments
Part 5 :
https://www.nintendo.com/whatsnew/ask-the-developer-vol-9-the-legend-of-zelda-tears-of-the-kingdom-part-5/
It seems simple but covering something to make it clear to the player that this can’t be interacted with is low key genius.
I love those developer jackets
I think the only real question i have remaining after all of this is enemy variety. That’s the last thing i hope was improved over BOTW. Otherwise TOTK looks fantastic, and i cant wait to play it tomorrow.
> Everyone: (Laughs)
Making vehicles out of Sheila tech and parts makes a lot of sense, honestly more sense than what we ended up with. It also would explain the lack of Sheika tech in the game
For anyone who keeps asking about dungeons:
> Takizawa: Making a “wide variety” was pretty challenging. The four Divine Beasts were the dungeons in the last game, and they shared similar designs. This time, the dungeons are huge and each carry their own regional look and feel, just like traditional The Legend of Zelda games. We think they will provide a satisfying challenge for players. They were certainly a challenge to develop! (Laughs)