Pokemon Masters

30 rival units welcome the 3,000-point Kanto Champion Stadium [Pokemon Masters EX]



0:00 – Vs. Agatha: EX SS Silver / EX SS Hau / EX Shauna
2:14 – Vs. Bruno: EX Blue / EX Hugh / EX BP Barry
4:24 – Vs. Lance: EX Palentines Marnie / EX Barry / EX Hop
6:24 – Vs. Lorelei: EX Nemona / EX Lear / EX Bianca
8:19 – Vs. Blue: EX Lodge Marnie / EX SS Wally / EX SS Blue
10:41 – Vs. Agatha: EX SS N / EX Marnie / EX SC Shauna
13:38 – Vs. Lorelei: EX Hau / EX Bede / EX NC Blue
15:47 – Vs. Lance: EX Gladion / EX Lodge Silver / EX NC Bede
18:22 – Vs. Bruno: EX Paulo / EX Classic Blue / EX Cheren
21:11 – Vs. Blue: EX NC Marnie / EX Anniversary N / EX Lodge Blue

With Master Mode going up to 15,000 points beginning this rotation of Kanto Champion Stadium, the maximum number of points you can get from each stage is now double the number we got during the introduction of Master Mode. So I figured I’d celebrate that by doing double the clears this week, and of course I’m gonna use the best group of units available to do it.

There are 32 units in the game with the Rival theme skill, and there are seven other units that are alts of these characters but don’t have the theme skill (Summer N, Palentines Marnie, SC Shauna, SS Hau, and the three Galarian Neo Champions). I haven’t unlocked Lodge Gladion yet so I had 38 units to work with here. Unless I missed someone, I think I used all of the available rival characters at least once – in other words, the eight units I didn’t use are alts of someone I did use.

(Oh, and I don’t really have any insights on how the CSMM meta will evolve with this change – you’re better off looking at more CS-oriented channels for those haha.)

I didn’t have enough space for all the write-ups here so I put them and the sync grids in the pinned comment.

#PokemonMasters #PokemonMastersEX #ChampionStadium

2 Comments

  1. Here's how each battle went and the sync grids used:

    Vs. Agatha: EX SS Silver / EX SS Hau / EX Shauna – https://ng-pomatools.web.app/team?v0=009801078500&s0=5&l0=150&r0=6&p0=0&a0=21010101&t0=44444&g0=AAECAwQFCAwOERQhIiUyMw&v1=013302021500&s1=5&l1=150&r1=6&p1=0&a1=18040802&t1=44444&g1=AAECAwQFCxseIigpKy8wMzU&v2=013900065200&s2=5&l2=150&r2=6&p2=0&a2=18040702&t2=4444&g2=AAECAwQFBgcKDRAaHB4fIiYoKg

    While I unfortunately wasn't able to use SS Hau in the Electric-weak stage, he just so happens to enable both of SS Silver's multipliers very well. His TM even combos well with Silver's Adrenaline 2. Shauna completed the stage with the faster Attack buffs, and she's free to use Spiky Shield without delaying the countdown because of all the sync acceleration.

    Vs. Bruno: EX Blue / EX Hugh / EX BP Barry – https://ng-pomatools.web.app/team?v0=014700062600&s0=5&l0=150&r0=6&p0=0&a0=18040502&t0=44444&g0=AAECAwQFBgkMDxEUFxgbHyEoKw&v1=002100001800&s1=5&l1=150&r1=6&p1=0&a1=18040502&t1=44444&g1=AAECAwQFBgkUHyIkJikuLzAxMjM0NQ&v2=009900040700&s2=5&l2=150&r2=6&p2=0&a2=21010101&t2=44444&g2=AAECAwQFBgcKDRATFhkaHCYoKi0

    BP Barry takes quite a bit to provide his buffs, so Hugh bought some free turns for him with his flinches. This also gave space for Blue to set up his sync. Had some gauge issues but the Free Move Next from Hugh's TM and the long animation of Absorb helped.

    Vs. Lance: EX Palentines Marnie / EX Barry / EX Hop – https://ng-pomatools.web.app/team?v0=009900039500&s0=5&l0=150&r0=6&p0=0&a0=13010602&t0=44444&g0=AAECAwQFBgcJERITHB0fISIjJSgr&v1=024502030300&s1=3&l1=150&r1=6&p1=0&a1=18040702&t1=44444&g1=AAECAwQFBggLDRYYHSAlLi8&v2=024402088901&s2=5&l2=150&r2=6&p2=0&a2=21010101&t2=44444&g2=AAECAwQFExocHyIkJikrLS8wMzU

    Quite straightforward. PalMarnie did most of the work while Barry was there as a gauge generator. I forgot to get Hop's SEUN tile – would've been funny to see him deal strike-level damage.

    Vs. Lorelei: EX Nemona / EX Lear / EX Bianca – https://ng-pomatools.web.app/team?v0=006600072000&s0=3&l0=150&r0=6&p0=0&a0=21010101&t0=444&g0=AAECAwQFBggKDQ8RFRYXGiMkJyot&v1=028900092300&s1=4&l1=150&r1=6&p1=0&a1=18040702&t1=4444&g1=AAECAwQFBwwPEBMUFiQmKTQ&v2=010200051800&s2=5&l2=150&r2=6&p2=0&a2=21010101&t2=44444&g2=AAECAwQFBggKDA0PFRYZGhseIw

    Funny sync acceleration shenanigans. I got both Thunder Punch multipliers on Nemona's grid but it still ended up doing pretty meh damage – good thing her B Move is a second sync move lol.

    Vs. Blue: EX Lodge Marnie / EX SS Wally / EX SS Blue – https://ng-pomatools.web.app/team?v0=012801028202&s0=5&l0=150&r0=6&p0=0&a0=21010101&t0=44444&g0=AAECAwQFBxkcHR8pKy8wMw&v1=024500045400&s1=5&l1=150&r1=6&p1=0&a1=18040801&t1=44444&g1=AAECAwQFBgsYGR0gIyUpLC0uLw&v2=002101000900&s2=3&l2=150&r2=6&p2=0&a2=21010101&t2=44444&g2=AAECAwQFFiYpLDIzNDU5

    One of the rare cases where I use best boy as an enabler rather than the main damage-dealer, but SS Wally's combo of accuracy and Sp Def debuffs is exactly what Lodge Marnie needs. SS Blue was the tank so that his sync can activate Wally's B Move.

    Vs. Agatha: EX SS N / EX Marnie / EX SC Shauna – https://ng-pomatools.web.app/team?v0=024500087700&s0=5&l0=150&r0=6&p0=0&a0=21010101&t0=44444&g0=AAECAwQFHB0eICMlKTEyNQ&v1=008903064602&s1=3&l1=150&r1=6&p1=0&a1=21010101&t1=44444&g1=AAECAwQFDA4PERITFi8yMzQ&v2=013901070700&s2=3&l2=150&r2=6&p2=0&a2=21010101&t2=4444&g2=AAECAwQFBggLDhAaJikrLA

    5/5 Marnie has the funny niche of enabling both of SS N's multipliers and even giving him Defense debuffs along the way. SC Shauna contributed to the debuffs too and tanked well enough with her potions.

    Vs. Lorelei: EX Hau / EX Bede / EX NC Blue – https://ng-pomatools.web.app/team?v0=024600085800&s0=4&l0=150&r0=6&p0=0&a0=21010101&t0=4444&g0=AAECAwQFBgcKDRAYIyUpLDM&v1=009800002601&s1=5&l1=150&r1=6&p1=0&a1=21010101&t1=44444&g1=AAECAwQFHR8gIiMkKCorLi8&v2=002103014500&s2=3&l2=150&r2=6&p2=0&a2=18046402&t2=44444&g2=AAECAwQFBggLDg8QExkaHC4v

    NC Blue can enable pretty much any damage-dealer, but Hau benefits from a large part of his kit. Bede provided more debuffs and made the whole thing pretty overkill lol.

    Vs. Lance: EX Gladion / EX Lodge Silver / EX NC Bede – https://ng-pomatools.web.app/team?v0=013300016000&s0=5&l0=150&r0=6&p0=0&a0=18040702&t0=4444&g0=AAECAwQFBggLDRUYHSAjJSkqKw&v1=011900077300&s1=5&l1=150&r1=6&p1=0&a1=13016403&t1=44444&g1=AAECAwQFBggLDhAVGBklLi8&v2=024601014401&s2=3&l2=150&r2=6&p2=0&a2=18046402&t2=44444&g2=AAECAwQFBgcICw4QExYaGxwfIg

    NC Bede can also enable pretty much any damage-dealer, and Gladion definitely appreciates the faster setup and all the next-move shenanigans he provides. Lodge Silver provided defense debuffs and flinches.

    Vs. Bruno: EX Paulo / EX Classic Blue / EX Cheren – https://ng-pomatools.web.app/team?v0=002102014200&s0=3&l0=150&r0=6&p0=0&a0=13010602&t0=44444&g0=AAECAwQFERQXGhsfKCkqLA&v1=006400074502&s1=3&l1=150&r1=6&p1=0&a1=17041601&t1=444&g1=AAECAwQFDA0QERgbHSksLzIz&v2=001400050800&s2=3&l2=150&r2=6&p2=0&a2=21010101&t2=44444&g2=AAECAwQFBggTFBUXGCUmJykqLA

    I gave Paulo the Support Cake recently and he puts it to good use here. Cheren also appreciates the defensive buffs from his B Move a lot, though this still required some resetting until Machamp didn't use Close Combat. Classic Blue does have sand tiles so this is very much in theme lol.

    Vs. Blue: EX NC Marnie / EX Anniversary N / EX Lodge Blue – https://ng-pomatools.web.app/team?v0=008901064300&s0=3&l0=150&r0=6&p0=0&a0=21010101&t0=44444&g0=AAECAwQFBgcKDRAaHSMlKSwt&v1=024503014601&s1=3&l1=150&r1=6&p1=0&a1=12020102&t1=44444&g1=AAECAwQFBgkLDA0QERIfIistLi8&v2=002100010300&s2=5&l2=150&r2=6&p2=0&a2=21010101&t2=44444&g2=AAECAwQFBhEaHB4hJCUmKCssLQ

    Master Fair (and flinch) gaming. I'm patiently waiting for the Hoenn NC event so that I can know once and for all if DeNA is gutsy enough to give Wally a master fair.

  2. Been a great year for rivals, so hoping the trend continues and we FINALLY get a proper Gladion alt. There’s also Silver’s gifted Egg from Eusine to consider…

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