Super Mario Bros. Wonder borrows Dark Souls’ best idea
Super Mario Bros. Wonder borrows Dark Souls’ best idea
by YouthIsBlind
8 Comments
TheSolidSnivy
This truly is the Dark Souls of Mario games.
echoess84
The multiplayer in Wonder is great you really can see how the other players get the Flower coins or they can help you with the standees
charrcheese
The multiplayer was ruined when they decided online friends can only be ghosts
Dry_Pool_2580
Since Wonder doesn’t have local multiplayer collision anyway, this was a brilliant decision. Especially since it means you won’t get the horrendous lag Mario Maker 2’s online multiplayer had.
Is Wonder the first Nintendo Switch game to have a good online experience? (Not passable, *GOOD*.)
DiabeticRhino97
The multiplayer aspect is what sold me on the game. I wasn’t sure I’d get it until that was revealed
accidental-nz
I’m not sure Dark Souls was the inspiration here.
Nintendo was doing this stuff in many titles on Wii U with Miiverse integration. Even ZombiU had elements of it.
Wonder just took the same concept further and made some of these features live instead of asynchronous.
Jewliio
Damn, it took scrolling through 5 pointless paragraphs to actually find the point of the article.
bigfuzzydog
New game: does one thing that vaguely resembles something seen in dark souls
8 Comments
This truly is the Dark Souls of Mario games.
The multiplayer in Wonder is great you really can see how the other players get the Flower coins or they can help you with the standees
The multiplayer was ruined when they decided online friends can only be ghosts
Since Wonder doesn’t have local multiplayer collision anyway, this was a brilliant decision. Especially since it means you won’t get the horrendous lag Mario Maker 2’s online multiplayer had.
Is Wonder the first Nintendo Switch game to have a good online experience? (Not passable, *GOOD*.)
The multiplayer aspect is what sold me on the game. I wasn’t sure I’d get it until that was revealed
I’m not sure Dark Souls was the inspiration here.
Nintendo was doing this stuff in many titles on Wii U with Miiverse integration. Even ZombiU had elements of it.
Wonder just took the same concept further and made some of these features live instead of asynchronous.
Damn, it took scrolling through 5 pointless paragraphs to actually find the point of the article.
New game: does one thing that vaguely resembles something seen in dark souls
Game journalists: its just like dark souls