Pokemon Masters

5* Sabrina Alakazam 1/5! Pokemon Masters EX Psychic Support Kanto General Pool Gacha Scout



With the psychic high score event just ending, it may be too late to recommend Sabrina as a solid gen pool support unit for psychic stages in general, be it champion stadium or high score events. But let’s break down this OG Waifu’s kit.

Alakazam is a highly versatile Sp.Atk focused Support whose wide range of applications make it a great choice for a huge variety of Teams. Need Critical Hit Chance? Sp.Atk? Healing? Damage Reduction? Alakazam has got you covered. It’s also one of the very few Pairs capable of boosting its teammate’s Accuracy and can even serve as a secondary Damage dealer if the Team’s Striker falls to Aoe or Recoil. Overall, Alakazam is one of the game’s best Special Supports and an excellent pickup for anyone planning to use lots of Special Attacking Damage dealers.

Powerful Buffs:

Usually, the most versatile Sync Pairs trade some amount of power for their immense flexibility. Not so with Alakazam, who’s “Sixth Sense!” can easily max out an allied Pair’s Sp.Atk.The only area where Alakazam’s buffs are any weaker than more specialized Supports is its Critical Hit Buff, Dire Hit All, which can only give team +2 out of +3 possible Crit bonuses. However, because a Pair at +2 will still score a Critical Hit four out of five times, it’s rare that this becomes a significant issue. 

Variety of Skills 

One of Alakazam’s greatest strengths is the sheer amount of different things it is capable of. With only a single Team Slot, Alakazam users gain access to a huge variety of powerful abilities. It can heal Pairs that rely on Moves with Recoil, provide Team-wide Damage Reduction, and of course close to maximize any Specially Offensive Striker’s Damage output. This makes it the optimal choice of Support for a huge number of different Team comps.

Psybeam has a 10% chance of leaving the target confused. Dire hit all raises the critical-hit rate of all allied sync pairs by 1. Reflect applies the Physical Damage Reduction effect to the allied field of play. Her trainer move Sixth Sense Restores an ally’s HP by approximately 40% of its maximum HP. Raises an ally’s Special Attack by 3. Raises an ally’s accuracy by 1.
Her passives: Unflappable Prevents the user from flinching. Speedy Entry 1 Raises the user’s Speed by 1 when it enters a battle. Dauntless means Special Attack cannot be lowered.

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