Pokemon Trading Card Game

Unpopular Opinion: Modern Pokemon cards are undervalued



Seeing conversations like the one copied below and just in general seeing lots of comments about cards being overvalued got me questioning why that seems to be a consistent theme.

https://www.reddit.com/r/PokemonTCG/s/6IXWE1Fx3H

So I just ran some back of the envelope math using bubble mew as it was the first target for the linked thread.

Assumptions from 5 minutes of google searches:
– Cost of a booster pack $4.50
– Cards worth significant value: gardevoir sir – $140, charizard sir – $300, bubble mew – $650
– pull rate for sir is approx 1/58 or specific sir 1/465. (https://share.google/images/DNKy8rkaMeegrrO8W)

So basically if we open 465 packs we should expect to get 1 of every sir, 1 of every shiny rare, and a few of everything else. The 3 big hit SIRs value is approx $1100 together. Let's add $300 to that number to account for everything else, so $1400 in value out expected out of $465 packs.

465 packs @ $4.50 each = $2092.50. A nearly 50% increase over the expected total value of the cards.

So essentially what I'm getting at is that even with packs at MSRP, the value of the cards should be 50% higher than what they are currently listed at…. AND THATS IF THE PACKS WERE AVAILABLE AT MSRP.

I know different sets are going to have different hits and vastly different values…. I put this together in 5 minutes, feel free to tear it apart, but I wouldn't be suprised if a lot of modern cards still have a lot of room to run based on this approach to valuing cards.

by gregdn22

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