
#5 Fundamentals to Dodging
Key Points:
– Dodging is a 1.0s (2t) move.
– It reduces the next attack's damage by 75%. Consequently reducing energy.
– It prevents you from attacking during the move.
Helps you:
– Learn to understand, time & dodge efficiently.
#6 Introduction to Portioning
Key Points:
– Eyeballing how many charge moves you can survive.
– Anchoring your play to that # of charge moves.
Helps you:
– massively improve eDPS with efficient tdo
– massively improve energy efficiency.
#8 Introduction to the Tick System (part 1)
Key Points:
– 1t = 0.5s
– Game updates every tick.
– Animation durations are measured in ticks.
– Your attack pattern can be measured in ticks.
Helps you:
– Time when moves are casted & land.
– Fundamental understanding of raid behavior, patterns.
– Anticipate bad outcomes before they occur.
These are tutorial resource videos with a voice over explanation for how to improve basic raid performance. Various mechanics are often poorly explained or rely on animation queues which as of recently are often rubberbandy or buggy.
#7 was already posted in a previous post (advanced catch tanking)
by CookieblobRs