Pokemon

Need help finishing my team



I'm playing with some friends in a singles format which allows the use of all the gimmicks (tera, d/gmax, megas, z-moves) with only one per pokemon. I would like some suggestions as to what i should put in as the 6th member of my team. The main rules we've established are a cap of 2 legendary/ mythic pokemon per team and no item double ups.

My teams mega is locked into rayquaza. My main tera i'm planning for is a tera fire typlosion however i would appreciate any suggestions for what tera types the rest of my team should be for some contingencies. similarly my main max mon is going to be gmax urshifu rapid and i'm wondering if i should bother upping the max level on any of my other mons as another layer of contingency. additionally if you have any ideas as to who i should have as my zmove user and what zmove i should put onto them.

any suggestions as to any more optimal natures or iv spreads for my team would also be appreciated if they're needed

Here's my current team:

Typhlosion @ Choice Specs

Ability: Flash Fire

Tera Type: Fire

EVs: 4 HP / 252 SpA / 252 Spe

Modest Nature

IVs: 0 Atk

– Eruption

– Flamethrower

– Extrasensory

– Scorching Sands

Gholdengo

Ability: Good as Gold

Tera Type: Steel

EVs: 252 Def / 252 SpD

Calm Nature

IVs: 0 Atk

– Nasty Plot

– Shadow Ball

– Make It Rain

– Recover

Galvantula @ Focus Sash

Ability: Compound Eyes

Tera Type: Bug

EVs: 252 SpA / 252 Spe

Modest Nature

IVs: 0 Atk

– Discharge

– Bug Buzz

– Sticky Web

– Volt Switch

Rayquaza @ Life Orb

Ability: Air Lock

Tera Type: Dragon

EVs: 252 Atk / 252 Spe

Adamant Nature

– Dragon Ascent

– Earthquake

– Swords Dance

– Dragon Claw

Urshifu-Rapid-Strike @ Punching Glove

Ability: Unseen Fist

Tera Type: Fighting

EVs: 252 Atk / 252 Spe

Adamant Nature

– Surging Strikes

– Close Combat

– U-turn

– Aqua Jet

by salty-lama

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