Pokemon Go

*LEAKED BANNED FOR FAST CATCH COMING SOON OR UPGRADE ? NEW REMOTE PASS FOR MEGA MEWTWO* Pokemon GO



Will you still play of they remove fast catch in Pokemon GO?

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21 Comments

  1. IMagine the Bann all the Fast Catch Players. Thats like shooting your Football Team with a Sniper. Where shall the Money come from in the future? U think the f2p players will bring it in? It will free up sooooo much time for me, if this comes. i will just quit playing. 3-5h per day, thank you 😉

  2. They are doing a lot this year. Apparently there is information leaked about them changing the game to give static towns similar to the gameboy games. So you can go back to the same areas and have static raid pokemon and such. Not sure how its all going to work but this is something ive been wanting since the start of the game. I want a battle system with a team of 6 vs a team of 6 to earn gym badges and make it challenging.

  3. Sounds like im done mega raiding. The game is expensive enough. Now having to pay extra to more than 1 mega raida week…..no thanks.

  4. Just like Marvel strike force, coc, and Marvel champions this game will be pay to play or you don’t get it

  5. Since the fast catch flag is a SETTING i think they will do another method of fast catching or improve the system.
    Like maybe theres an option that you enable so you can always run from it when you have thrown, without doing the current fast catch way.

  6. If they take away fast catch I’m done. I might be done anyway once they add the extra cost for remote raiding megas. But once the fast catch is gone, I’m gone.

  7. We're to far into the life of PoGo to change the fast catch. Honesty could you be bothered with it changing. Either way I do not want to see if I successfully fast catched a pokemon. I'd just retire at that point

  8. Well they are speed running the decline now with this. The max particles are a insult as it is. Now this. if stacking those pass additions did something for shiny rate etc maybe they are worth it if you willing to spend. But if they are required for you to get entry that's ridiculous. I could never fast catch because Im retarded. But I hate this for the people who know how.

  9. I have no idea how it functions on the back end. As a cynic I tend to fear the worst, but I don't think your logic works for what you expect.

    fastcatch success/fail is a variable you'd use to figure out if something they intend happened or not. Like curvethrow success/fail. There's no point having a variable for "fail" if it's only interested in if you did a quick catch. If this was something intended to identify a quickcatch all you'd what to know is "did it happen," you wouldn't care if it was a success or fail. Why care if it fails? The only thing you'd flag is quickcatchtrue.

    The program would care if it was a catch or not to move on to the summary. If a curve was successful or not. Wanting to know if it failed is completely irrelevant if it's finding cheating.

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