Nintendo

No Man’s Sky dev says “impossible memory constraints” on Switch, Switch 2, Steam Deck make updates take three times longer to develop



No Man’s Sky dev says “impossible memory constraints” on Switch, Switch 2, Steam Deck make updates take three times longer to develop

by HatingGeoffry

9 Comments

  1. LlorchDurden

    How my switch can run this game is a mystery 🙇

  2. BlancsAssistant

    I mean they could discontinue the og switch version

  3. Dragon_Blue_Eyes

    Who cares if it’s updated for Switch? Playit on a good system. Nintendo sucks lol

  4. Kaktuspirat

    He also said this: “It’s really a delight to constantly beat impossible memory constraints with a growing game to allow people to continue to experience and enjoy No Man’s Sky,” the engine programmer concluded.”

  5. He complained stupidly. Ofc they dont have infinite ram like in pc. The pb is why the game dev do not optimize their game from start ? Modern games are using 100Gb 32/64G ram w/o much improment in gameplay

  6. AmandasGameAccount

    Ngl, this limitation only helps pc players. They probably will drop switch 1 support some day, but these very limiting platforms have a really good trickle up effect on performance for the platforms without as strict limits

  7. mashdpotatogaming

    I’m curious why the ps4 and xbox one aren’t mentioned as well. Both those consoles have less memory than either the steam deck or switch 2

  8. SilverKry

    I’d rather you shift focus to Light No Fire than continue NMS at this point. Shit was revealed 3 years ago. 

  9. Perydwynn

    Quote mining is lame haha. Context is what matters.
    What he actually said:

    “It’s really a delight to constantly beat impossible memory constraints with a growing game to allow people to continue to experience and enjoy No Man’s Sky,”

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