Nintendo

By “learning from”/using data produced by “AI that used “sensors that can simulate sensations of pressure/etc””, people can learn to code sensations so that AI programs can undergo said sensations from various things in a digital simulation environment. Nintendo can implement this into Video Games.



This can be done and it means the AI can be put in any digital simulation environment that we create for it, even utopia or dystopia digital simulation environments.

This means it is possible for humans to see AI in a digital simulation environment, (depending on the size and speed-performance capability of a created hardware for this) Nintendo is able to make a 3D Link in a 3D Zelda video game setting, acting on his own and humans can just watch him figure out how to complete a maze or possibly eventually a dungeon. A mic can be incorporated into the video game to enable humans to converse with Link in a way whereby either “text representing the AI Link’s responses” appears at the bottom of the screen or even audible speech instead of text, so that humans can help or guide the AI Link in completing the maze or dungeon. Nintendo can do this for any Nintendo video game character for any Nintendo world/universe. I see possibilities like this for the future.

AI can be incorporated into video games since video games is coding/programming and an individual ai can be a computer program. Even a digital simulation environment is coding/programming.

The ai can be made to auto-perform particular tasks whenever it arrives at particular things. So it can be a mix of AI improvising and at other times that AI is auto-performing-tasks-when-triggered-by-things.

The game could be made whereby the human has an avatar, in the game, that he controls with a game controller, and he plays the game while the ai is a sidekick character that just follows the human’s avatar everywhere and helps defeat any enemies, but the ai is pretty much made to respawn whenever it dies just like Tails in Sonic 2 for sega. The ai can learn what to do through observation, mic interaction, etc. Or the ai can be the main character and the human’s avatar in the game is there to help show the ai how to complete tasks in the game. If your avatar in a video game is the main character, you can have a team of ai companions that you can converse with via a mic while playing the video game. The ai can learn how to work well with you, like a teamwork exercise. It sounds like it could keep me entertained for a little while, it might not be liked by everyone, I would like such.

https://programmerprogramming.quora.com/By-learning-from-using-data-produced-by-AI-that-used-sensors-that-can-simulate-sensations-of-pressure-etc-can-we-1?ch=17&oid=361980781&share=3a96f80d&srid=u0XBsN&target_type=answer