Phoebe, Drake, Glacia, and Sidney clears all share the same grid. However, I gave the Sidney clear Crit Strike 2 to squeeze out enough damage for this brainless grid. The other clears had no Lucky Skill.
Grid: https://ng-pomatools.web.app/pairs/2/2500?s=3&l=140&r=6&p=0&a=0&g=AAECAwQFBggJCgwPFRgZIC4v
As for Steven, I kept Crit Strike and used a different grid in order to abuse flinch shenanigans to buy more time. Steven’s Claydol seems much bulkier than the others so it takes a while to wear it down.
Grid: https://ng-pomatools.web.app/pairs/2/2500?s=3&l=140&r=6&p=0&a=13010602&g=AAECAwQFFR0gIiMlKSssLQ
All clears are 2k aside from Phoebe who is 2.5k. I could go higher using the strategies I used with Steven, but I think this is a better showcase of how braindead Redchu can be. 2.5k was also a nice number to land on.
0:00 – Phoebe 2.5k
Use status conditions and other conditions against all opponents!
Phys Dmg Reduc – 50
Spec Dmg Reduc – 50
Max Sync CD – 50
Strength 1 – 100
Sync Buff 5 – 100
Half Ally MP – 100
Power on Hit 1 – 100
Gradual Healing at Start – 150
Strength 2 – 200
Ally HP down on Start 5 – 200
Power on Hit 2 – 200
Strength 3 – 300
Ally Move Gauge Max -2 – 300
Strength 6 – 600
1:39 – Drake 2k
Use status conditions and other conditions against all opponents!
Phys Dmg Reduc – 50
Spec Dmg Reduc – 50
Attack & Sp. Atk 1 – 50
Strength 1 – 100
Sync Buff 5 – 100
Max HP 2 – 100
Half Ally MP – 100
Power on Hit 1 – 100
Gradual Healing at Start – 150
Strength 2 – 200
Ally HP down on Start 5 – 200
Power on Hit 2 – 200
Strength 3 – 300
Ally Move Gauge Max -2 – 300
3:17 – Glacia 2k
Use status conditions and other conditions against all opponents!
Phys Dmg Reduc – 50
Spec Dmg Reduc – 50
Attack & Sp. Atk 1 – 50
Strength 1 – 100
Sync Buff 5 – 100
Max HP 2 – 100
Half Ally MP – 100
Power on Hit 1 – 100
Gradual Healing at Start – 150
Strength 2 – 200
Ally HP down on Start 5 – 200
Power on Hit 2 – 200
Strength 3 – 300
Ally Move Gauge Max -2 – 300
4:49 – Sidney 2k
Use status conditions and other conditions against all opponents!
Phys Dmg Reduc – 50
Spec Dmg Reduc – 50
Attack & Sp. Atk 1 – 50
Strength 1 – 100
Sync Buff 5 – 100
Attack & Sp. Atk 3 – 100
Half Ally MP – 100
Power on Hit 1 – 100
Gradual Healing at Start – 150
Strength 2 – 200
Ally HP down on Start 5 – 200
Power on Hit 2 – 200
Strength 3 – 300
Ally Move Gauge Max -2 – 300
6:27 – Steven 2k
Use stat-lowering effects on your opponents!
Phys Dmg Reduc – 50
Spec Dmg Reduc – 50
Defense & Sp. Def 1 – 50
Strength 1 – 100
Sync Buff 5 – 100
Max HP 2 – 100
Half Ally MP – 100
Power on Hit 1 – 100
Gradual Healing at Start – 150
Strength 2 – 200
Ally HP down on Start 5 – 200
Power on Hit 2 – 200
Strength 3 – 300
Ally Move Gauge Max -2 – 300