Nintendo Switch

I am a solo developer who spent two years gathering inspiration from fairy tales, myths, ancient religions, and beliefs to create this fairy tale. The Mildew Children is finally out on Nintendo Switch! AMA!!



Hey everyone! My name is Eugene and I’m the developer of The Mildew Children. I’ve been thinking about this story since 2017 and have been developing the game for the past two years all by myself.

**The mildew Children – Launch Trailer – Nintendo Switch:** [https://www.youtube.com/watch?v=R88\_VDU6c48](https://www.youtube.com/watch?v=R88_VDU6c48)

The Mildew Children is a grim 2D adventure mixed with a visual novel about a village of children who follow savage traditions. A young witch named Kyrphel has to perform a dreadful ritual in order to save the village from the Mistress of Death.

Today I’m here to answer all of your questions about my game, the realities of indie development, game design, character development and much, much more. Ask me anything!

**eShop:** [**https://www.nintendo.com/us/store/products/the-mildew-children-switch/**](https://www.nintendo.com/us/store/products/the-mildew-children-switch/)

**Steam:** [**https://store.steampowered.com/app/2420350/The\_Mildew\_Children/**](https://store.steampowered.com/app/2420350/The_Mildew_Children/)

**The AMA is now closed!**

Huge thanks to everyone for your questions, I hope you all enjoyed it as much as I did!

by Wickard404

15 Comments

  1. Competitive_Style266

    How did you stop yourself from losing interest while developing?

  2. n3uropath

    Congrats on your launch! Love the vibe of your launch trailer.

  3. Have you developed games before, either as a team or solo? Why did you decide to develop this solo rather than find partners?

  4. Shize815

    Why software did you use for the game ? What was the first task you planned when you started developping it ?

    What is something you wish you’d known sooner by the end of développent ?

  5. adephegia

    This looks really great! It seems like it’s mostly driven by the story (feel free to correct me!!), so I’m wondering what inspired you or acted as your impetus in creating it in the first place?

  6. Congrats dude, the artstyle is quite eyecatching. What kind of literature do you like? Do you think anything inspired your writing style or the type of story you wanted to tell?

  7. Edyed787

    I will check it out. I also would love to make a post like this in the future. I am learning Godot. Started on Unity but then they shot themselves.
    🫡

  8. SanatsuRyuu

    Looking forward to playing it!! What inspired you to create a story and game of this genre?

    All the best !

  9. UnicornLasagna

    Hey there, thanks for doing this! My question is… would I find the Steam/Console achievements somewhere in game on the Switch port? I, like others, like achievements but without a system level solution I rely on devs including them in-game. Failing that, any thoughts towards patching them in later as others have done?

    Either way, best of luck with your release!

  10. Efficient_Constant13

    The game looks interesting! As someone who likes visual novels and adventures, I am intrigued although I really can’t tell how the gameplay is from the trailer alone.

    Does the game have a real ending or is it open?

    Will you ever translate it to other languages?

    Because it involves children (please correct me if I am wrong), will it be more on the childish/child friendly soft horror side of things or more like horror movies for adults?

    The sound effects in the trailer were immersive, nice work!

  11. RasolAlegria

    Adding a comment for the algorithm. Good luck with the game launch!

  12. GameboyRavioli

    So I really dig this art style. Can you draw well on paper? I’m trying to make a game boy game using gb Studio and I’m the least artistic person you’ll ever meet.  I know unity and modern games are very different, but I’m curious how, if you aren’t a skilled artist, you were able to teach yourself to do something that looks this nice.

  13. True_Werewolf_8657

    How long did it take you to make the game not the idea but the actually sitting down and making it

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