9 mons got KO from Groundon in under 30 seconds, what’s happening with raids?
Usually i take Groundon down with only 3 players, but since yesterday we struggle to get him down with 7 players
by Ghent_Florin
49 Comments
Aggravating_Fly7104
Probably using fire punch which is super effective against all your mons
GelatoVerde
Rn raid bosses are on crack and spam charged moves
Dense_Cellist9959
Raids are broken, as in really buggy.
The bosses are using charged attacks every other second, even the ones that should take a long time to use. Also, dodging is borked real bad because the animations and attack warnings are also borked real bad.
Sanxnas
At this point I think it’s intentional.
Ok-Raccoon1288
I did a remote raid last night with five people and barely made it! It’s ridiculous!
jay_altair
I’m guessing they made raids harder to incentivize players to participate in their big new dynamax battles. It ain’t working, I’m just raiding less. Dynamax got boring after a couple days.
Edwardooooo
I did one with 3 other people. Guess he had not very effective attacks, but I expected it to be harder, reading all the recent posts.
Exowolfe
Raids are hecked. I’ve had issues with shadow raids too. I did a Shadow Scyther yesterday and it would not drop the “enraged” status to become subdued no matter how many purification gems I threw at it. I lost the raid and a premium pass and the helpline basically told me to take a hike.
tomato_bisc
Kyogre with ice beam…. it was a massacre
coldnessofrain
Raids right now are buggy. Raid hour yesterday had me not bothering to dodge as my mons kept getting hit or taken out randomly. Confirmed with a couple of other people.
Jay_Nodrac
Using mons weak to fire against a fire charge move user wil do that…
ComprehensiveAd93
I’ve run out of revives because of it…
True-Screen-2184
Wow dude, you got some interesting mons at level 50. I salute you!
On topic: Niantic is destroying their game. Don’t get me wrong, Pokemon Go is a great game but it is in the hands of the absolute worst people. They never listen to their players & we make those guys rich. They should be ashamed of themselves. They have absolutely no pride in what they are doing.
And also: Kyogre was way worse IMO. At least Groudon is easy to catch after the raid. Kyogre going left and right drives me insane.
WattebauschXC
I tried it today too. Something strange I noticed is that Pokemon that take normal damage from (for example) earthquake took more damage than usual. But Pokemon that take reduced damage from earthquake like Gyarados took way less than expected. It seems (at least to me) that effectiveness multiplier are also changed.
BrokenBones161
Yeah I’ve been noticing the algorithm with this is very bad the charged attacks just get spammed from what ever is in the raid and you can’t even get any attacks off with taking hits
GoldenGlassBall
What if this was completely intentional to try to force the community into playing more dmax raids, because most of us would have ignored the feature otherwise, and a “fix” will come when dmax is more mainstream?
IrishWeegee
Oh you know, just dodge the Solar Beams, its just that easy! /s
I ran into this a while back with Ray raids where it was 8-10 Outrages in a row. I thought maybe it was connection issues at first because I couldn’t get two fast attacks out before having to dodge another one. They’re clearly fudging numbers to make raids more costly. I’ve thought for years that the recommended raid party sizes were goofy, but it looks like they’re trying to push us towards that.
ekita079
Okay strong agree I noticed this the other day. Up until two days ago I could solo a 3 star raid, it was tight but doable. I just did a 3 star raid with two other people and my mons were getting one shotted by kleavors charged attack, it was nuts. No idea what they’re doing.
_martin_n
Yeah, I stumbled on a raid with 2 guys and thought – “3 should be enough if they know what they are doing”. 3 teams later it was time to simply surrender.
Choice_Defiant
I made a similar post and was just told that I need to get better 🤣 I guess max cp pokemon at level 35 with 5 other people isn’t enough
Chardan0001
I’ve been doing raids with 11 people and having 7 or 8 mons faint.
I_Chards
I’ve resorted to dodging in raids, something I literally never did before. But it’s working surprisingly well. Maybe this is what they want us to do?
Getbit5820
Omg I just realized how hard elite raids are going to be if they keep this
Gone_cognito
Somethings coming up. They did this for rayquaza, make you use up all your potions and revives so you have to buy more.
I’ve learned my lesson, niantic.
Kokukenji
It is the new, new. Not only does it require you to spend resources to build out more mons. You also have to spend resources to heal them up. More resource farming = more playing. By making this change without introducing anything new, they just forcefully increased the amount of time people will be spending in game.
Tryingtofindme29
I did 5 different raids for Groudon and each time all great throws, the bustard would not stay in ball. Soo disappointed
brakeb
Thank gods someone is finally asking about what’s going on with the raids… /s
ChicagoCowboy
I keep seeing this being posted so it *must* be happening, but I have to say that its not universal – I have not had any issues with raids here in the US (specifically Chicago), what so ever. I haven’t had any of the spammy charged moves, kill-all-your-mons-in-one-go type of experience that people keep talking about on here.
All this to say that I don’t think its a universal update, or intentional – it seems like it may still just be a bug for some folks. I know they said they were going to make raids harder, but then walked it back – and since then, the raid experience for me has been the same as it always has been. I lose 2-3 mons, we beat the raid boss with 5-6 people at about 2/3 time left, and we move on.
Ultraempoleon
9 mons?
You gotta pump those numbers up those are rookie numbers!
Mk2Hater
The raid bosses keep spamming their charged moves and don’t give a notice when they’re about to attack.
PancakesSan
whyd they think this is a good idea, id bet 75% of their income ALONE is remote raid passes
_BKom_
I did 3 Groudons, had intent of more but I’m gonna just chill on any raids for the time being. Not even close to fun when I have to dodge every 2 seconds or spend 20 revived after each fight.
interwebzzz
I did a Kyogre raid the other day and all my mons were KO’d within 2 seconds! I was wondering if they changed the difficulty of the raids or something.
Dwadwadwadwadwadwa
Haven’t done a raid yet since the changes and I only hear that bosses are melting groups, how am I supposed to beat the boss when I am already deep down in term of revives? i literally have 50+ ko’d pokemon and I barely get any revive (maybe 1-2 a day turning the few arena/stops in my city) which isn’t sustainable if I place a pokemon in an arena and also fights team rocket…
issamn
My gf and I were able to duo one with like 15 seconds left but we ended up going through two teams and basically relobbied towards the end just to use our primal kyogre.
The only thing I can say is just try to feel out the new dodge timing. I found that if you wait for the flash, count to 2 then dodge is somewhat consistent
Neat_Chi
Based on the 9 you posted, I’d venture to guess he had “Fire Blast” as his charged move?
iamarubberglove
I feel like dodging charged attacks only works like half the time
ahh_my_shoulder
I literally don’t understand how you’re supposed to play this game in a rural area where there are no other players. It is literally impossible and so fucking frustrating.
Groady_Toadstool
It’s like when the raid boss uses a single charge move it goes one to do damage to two, even three, Pokemon from your team in a row.
Itztmb
Me and my 2friends used the best attackers for groudon and we struggled, so they def did something.
Flaurean
It’s been over two weeks, and they haven’t fixed this shit but they took out the good box in a couple of hrs
icecreammonster23
It’s pretty annoying but you gotta learn how to dodge. I usually only go through 2 or 3 mons if there are 5 people in the raid
Pups4life86
Niantic isn’t happy people are trying to farm this pokemon
reverse268
It just spams charged attacks like 4 times in 5 seconds and one pokemon after another just absolutely dies away
SmokePokeFloat
Buy more revives, buy more remote raid passes, buy more potions, buy more storage space. Pokémon go has become a nauseas cash grab instead of making the game awesome. I still play but on the daily get reminded of this which makes me sad. Why not add a few pokecenters with free healing and revives. I got like 80 bucks of dead Pokémon. Everything about dynamic is just requires more payments to actually do anything.
ScobbyTheHouseElf
I thought they said they fixed it? Sad to see the reduction either didn’t work or was minimal at best…
I think it has been like this since they ‘removed’ enrage for the last shadow lugia event. Following that the shadow suicune randomly just enrages with no access to gems so it is an absolute massacre and all the following regular raids just spam charge moves. Kyogre was entertaining watching it use hydro pump 5 times in a row without a single quick move and now it is Groundon spamming solar beam or earthquake 5 times continously.
anewk9
I can’t belive they haven’t fixed or addressed this yet
JessicaLain
The power of the Solarbeam in the palm of my hands.
49 Comments
Probably using fire punch which is super effective against all your mons
Rn raid bosses are on crack and spam charged moves
Raids are broken, as in really buggy.
The bosses are using charged attacks every other second, even the ones that should take a long time to use. Also, dodging is borked real bad because the animations and attack warnings are also borked real bad.
At this point I think it’s intentional.
I did a remote raid last night with five people and barely made it! It’s ridiculous!
I’m guessing they made raids harder to incentivize players to participate in their big new dynamax battles. It ain’t working, I’m just raiding less. Dynamax got boring after a couple days.
I did one with 3 other people. Guess he had not very effective attacks, but I expected it to be harder, reading all the recent posts.
Raids are hecked. I’ve had issues with shadow raids too. I did a Shadow Scyther yesterday and it would not drop the “enraged” status to become subdued no matter how many purification gems I threw at it. I lost the raid and a premium pass and the helpline basically told me to take a hike.
Kyogre with ice beam…. it was a massacre
Raids right now are buggy. Raid hour yesterday had me not bothering to dodge as my mons kept getting hit or taken out randomly. Confirmed with a couple of other people.
Using mons weak to fire against a fire charge move user wil do that…
I’ve run out of revives because of it…
Wow dude, you got some interesting mons at level 50. I salute you!
On topic: Niantic is destroying their game. Don’t get me wrong, Pokemon Go is a great game but it is in the hands of the absolute worst people. They never listen to their players & we make those guys rich. They should be ashamed of themselves. They have absolutely no pride in what they are doing.
And also: Kyogre was way worse IMO. At least Groudon is easy to catch after the raid. Kyogre going left and right drives me insane.
I tried it today too. Something strange I noticed is that Pokemon that take normal damage from (for example) earthquake took more damage than usual. But Pokemon that take reduced damage from earthquake like Gyarados took way less than expected. It seems (at least to me) that effectiveness multiplier are also changed.
Yeah I’ve been noticing the algorithm with this is very bad the charged attacks just get spammed from what ever is in the raid and you can’t even get any attacks off with taking hits
What if this was completely intentional to try to force the community into playing more dmax raids, because most of us would have ignored the feature otherwise, and a “fix” will come when dmax is more mainstream?
Oh you know, just dodge the Solar Beams, its just that easy! /s
I ran into this a while back with Ray raids where it was 8-10 Outrages in a row. I thought maybe it was connection issues at first because I couldn’t get two fast attacks out before having to dodge another one. They’re clearly fudging numbers to make raids more costly. I’ve thought for years that the recommended raid party sizes were goofy, but it looks like they’re trying to push us towards that.
Okay strong agree I noticed this the other day. Up until two days ago I could solo a 3 star raid, it was tight but doable. I just did a 3 star raid with two other people and my mons were getting one shotted by kleavors charged attack, it was nuts. No idea what they’re doing.
Yeah, I stumbled on a raid with 2 guys and thought – “3 should be enough if they know what they are doing”. 3 teams later it was time to simply surrender.
I made a similar post and was just told that I need to get better 🤣 I guess max cp pokemon at level 35 with 5 other people isn’t enough
I’ve been doing raids with 11 people and having 7 or 8 mons faint.
I’ve resorted to dodging in raids, something I literally never did before. But it’s working surprisingly well. Maybe this is what they want us to do?
Omg I just realized how hard elite raids are going to be if they keep this
Somethings coming up. They did this for rayquaza, make you use up all your potions and revives so you have to buy more.
I’ve learned my lesson, niantic.
It is the new, new. Not only does it require you to spend resources to build out more mons. You also have to spend resources to heal them up. More resource farming = more playing. By making this change without introducing anything new, they just forcefully increased the amount of time people will be spending in game.
I did 5 different raids for Groudon and each time all great throws, the bustard would not stay in ball. Soo disappointed
Thank gods someone is finally asking about what’s going on with the raids… /s
I keep seeing this being posted so it *must* be happening, but I have to say that its not universal – I have not had any issues with raids here in the US (specifically Chicago), what so ever. I haven’t had any of the spammy charged moves, kill-all-your-mons-in-one-go type of experience that people keep talking about on here.
All this to say that I don’t think its a universal update, or intentional – it seems like it may still just be a bug for some folks. I know they said they were going to make raids harder, but then walked it back – and since then, the raid experience for me has been the same as it always has been. I lose 2-3 mons, we beat the raid boss with 5-6 people at about 2/3 time left, and we move on.
9 mons?
You gotta pump those numbers up those are rookie numbers!
The raid bosses keep spamming their charged moves and don’t give a notice when they’re about to attack.
whyd they think this is a good idea, id bet 75% of their income ALONE is remote raid passes
I did 3 Groudons, had intent of more but I’m gonna just chill on any raids for the time being. Not even close to fun when I have to dodge every 2 seconds or spend 20 revived after each fight.
I did a Kyogre raid the other day and all my mons were KO’d within 2 seconds! I was wondering if they changed the difficulty of the raids or something.
Haven’t done a raid yet since the changes and I only hear that bosses are melting groups, how am I supposed to beat the boss when I am already deep down in term of revives? i literally have 50+ ko’d pokemon and I barely get any revive (maybe 1-2 a day turning the few arena/stops in my city) which isn’t sustainable if I place a pokemon in an arena and also fights team rocket…
My gf and I were able to duo one with like 15 seconds left but we ended up going through two teams and basically relobbied towards the end just to use our primal kyogre.
The only thing I can say is just try to feel out the new dodge timing. I found that if you wait for the flash, count to 2 then dodge is somewhat consistent
Based on the 9 you posted, I’d venture to guess he had “Fire Blast” as his charged move?
I feel like dodging charged attacks only works like half the time
I literally don’t understand how you’re supposed to play this game in a rural area where there are no other players. It is literally impossible and so fucking frustrating.
It’s like when the raid boss uses a single charge move it goes one to do damage to two, even three, Pokemon from your team in a row.
Me and my 2friends used the best attackers for groudon and we struggled, so they def did something.
It’s been over two weeks, and they haven’t fixed this shit but they took out the good box in a couple of hrs
It’s pretty annoying but you gotta learn how to dodge. I usually only go through 2 or 3 mons if there are 5 people in the raid
Niantic isn’t happy people are trying to farm this pokemon
It just spams charged attacks like 4 times in 5 seconds and one pokemon after another just absolutely dies away
Buy more revives, buy more remote raid passes, buy more potions, buy more storage space. Pokémon go has become a nauseas cash grab instead of making the game awesome. I still play but on the daily get reminded of this which makes me sad. Why not add a few pokecenters with free healing and revives. I got like 80 bucks of dead Pokémon. Everything about dynamic is just requires more payments to actually do anything.
I thought they said they fixed it? Sad to see the reduction either didn’t work or was minimal at best…
https://preview.redd.it/u2yfy4qaaspd1.jpeg?width=1284&format=pjpg&auto=webp&s=125580c2a64ace8d6ceb97beade5b7095730570f
I think it has been like this since they ‘removed’ enrage for the last shadow lugia event. Following that the shadow suicune randomly just enrages with no access to gems so it is an absolute massacre and all the following regular raids just spam charge moves. Kyogre was entertaining watching it use hydro pump 5 times in a row without a single quick move and now it is Groundon spamming solar beam or earthquake 5 times continously.
I can’t belive they haven’t fixed or addressed this yet
The power of the Solarbeam in the palm of my hands.