
To start this post out, check this photo out.
https://i.redd.it/1e593399c7x61.png
TLDR explanation in Magic: The Gathering there's a form of play called puzzle challenges where you play under pre-laid conditions like cards already set in specific order in your deck, cards already laid out in round one, and so much more. This is in contrast regular trading card games games you have your own custom deck and everybody start out with an empty playing board and cards are shuffles to draw from randomly in un-determine condition. So the goal in puzzle challenges is to play in the pre-set condition to win and you have to memorize the patterns and analyze the expected upcoming events per round as a result of the pre-determined conditions so you can win the puzzle challenge.
Its a common form of training and solitaire play for advanced strategies and developing game sense and there is a couple of variations where another player does play the opposite side in the stated conditions. Easily one of the primary formats of playing Magic The Gathering alone.
I'm wondering if Yu-Gi-Oh developed something similar?
by NaturalPorky