
I'm doing a historical playthrough of all the Pokemon games or at least the remakes in place of the originals. I played Blue back when it came out, then didn't play another until X and theagain later until Violet so I'm going back and filling in the gaps.
I've played LG, Emerald, Platinum and now HG with X and so on to follow. It's been refreshing going back to those earlier titles and seeing that some of them actually had some challenge whether artifical or not. But man HG is kicking my ass..
This is by far the absolute grindiest I have experienced in a Pomemon game and I can't say I am enjoying it where I have the previous titles, but I stubbornly want to get through it.
I am at the elite 4, have painstakingly ground my Pomemon to the levels vel9w which makes the main 4 fairly straight forward so long as the dice rolls in my favour early on.
I can mince Will with Ampharos and Typhlosion.
Koga is mostly ok except for Muk except if I can't take it out in a couple of shots with Hypno's Psybeam. If I miss or Muk goes first a loop starts up where Muk spams minimize and heals with tbe black mould and just becomes a slog even with higher level Pokemon.
Bruno is not really a challenge anymore, he's covered with Crobats flying, Red Gyarados's water attacks and Hypno as a backup.
Karen was a big pain with Houndoom one-shotting my entire team with Dark Pulse, but now that I have levelled up Red Gyarados I can usually take it out in 1 or 2 shots.
Lance is destroying me at the moment. as soon as that level 50 Dragonite comes out, it just one-shots my team with Outrage.
Might be an arbitrary question at this stage, but any tips for making this a little smoother for Lance and the Kanto region?
Side note: It's not just the lack or experience and money you receive from battles that make this game such a long drawn-our grind. But I'm findung that for some of those tougher fights the hit rate of status moves just seems completely out of balance. for example if I use a move that causes confusion on a an enemy, they might confused and hurt themselves 1 in every 3 moves, which seems to be about stabdard in most of the games, but if they cause confusion on my pokemon 2 out of 3, or often 3 out of 3 moves I will end up damaging myself. And it's been a similar experience with moves that reduce accuracy/increase evasion.
by Nebulous-8