Nintendo Switch

NVIDIA DLSS 5 In Mario Kart World Shows A Glimpse Of The Future, As Nintendo Switch 2 Emulated Game Looks Almost Like An Animated Movie

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A little over a year after its release, the Nintendo Switch 2 was jailbroken last month, opening the floodgates not only for homebrew on the system, but also to game dumping, which, in turn, opened the way for Nintendo Switch 2 emulation on PC. Running games on PC at higher resolution, however, is never enough in the PC gaming space, and a rather interesting look at what could be the future of Nintendo games has arrived thanks to emulation and NVIDIA DLSS 5 Neural Rendering.

In a new video shared online a few hours ago, ChillyWillMD showed Mario Kart World running on PC with NVIDIA DLSS 5 neural rendering. While seeing the game run at 60 FPS on PC only a few days after Nintendo Switch 2 emulation became a thing on an NVIDIA GeForce RTX 5060 Ti would be impressive enough (although emulation relies more on CPU horsepower, which the Intel Core i9-13900K provides in spades), it’s how Neural Rendering handles the game’s visuals that makes the showcase truly impressive.

Although there’s a lot of room for improvement, as Nintendo’s weird aversion to anti-aliasing delivers some jagged visuals, especially in character models, and light from the kart’s headlights looks very noisy, there’s no denying that the lighting changes that NVIDIA DLSS 5 brings make the game look almost as if the gameplay belonged to a sequence from one of the Super Mario movies, and not from a Nintendo Switch 2 launch game. So far, we haven’t seen too many examples of NVIDIA DLSS 5 neural rendering working well on games with stylized visuals, so Mario Kart World stands as a great example of what could be achieved in the future.

Compared to other emulated games running with NVIDIA DLSS 5 neural rendering, Mario Kart World stands as a more realistic glimpse into the future for a very simple reason. The Nintendo Switch systems are the only modern gaming consoles powered by NVIDIA, and with the Nintendo Switch 2 being the only system supporting a lightweight version of NVIDIA DLSS Super Resolution, it stands to reason that a potential third system in the Nintendo Switch family could support the remaining NVIDIA DLSS technology, such as Frame Generation and Neural Rendering. While Nintendo seems a little averse to taking advantage of NVIDIA’s tech, allowing third-party developers to use it would further set the future system apart from the competition.


Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack.

After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi “Suda51” Suda, Resident Evil series creator Shinji Mikami, Team NINJA’s president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3.

When he’s not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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